WoW is trying to be a lot of things to a lot of people at this point in time. It wants to remain the pre-eminent PvE MMO,… Read more “The Long-Form Storytelling of World of Warcraft and Where it Fails – My Definitive Sylvanas Redemption Rant”
Author: Kaylriene
Sidenote: I Got A New Smartphone, So I Have Thoughts on SOC Reviews and Hardware Platforms (Ramble Incoming)
I love nerdy shit. Let’s be real, as my blog here has grown, I’ve expanded topics a lot from WoW guides and theorycrafting to WoW analysis, to… Read more “Sidenote: I Got A New Smartphone, So I Have Thoughts on SOC Reviews and Hardware Platforms (Ramble Incoming)”
The State of Mythic Plus Part 3/3: Where We Go From Here, In WoW Or Other Games
In part 1 of this series, I discussed the history and implementation of Mythic Plus, and the core ideology of the mode of play. In part 2,… Read more “The State of Mythic Plus Part 3/3: Where We Go From Here, In WoW Or Other Games”
The State of Mythic Plus Dungeons, Part 2/3: Season 1 of Shadowlands
Yesterday, I wrote a big honking post with the history and explanation of Mythic Plus dungeons and some general pros and cons to them as I saw… Read more “The State of Mythic Plus Dungeons, Part 2/3: Season 1 of Shadowlands”
Some Analysis Of Blizzard As Sinking Ship, Based On The Recent Departures
I am often stuck feeling rather conflicted about my enjoyment of games made by modern-day Blizzard Entertainment. On the one hand, there was a point in time… Read more “Some Analysis Of Blizzard As Sinking Ship, Based On The Recent Departures”
The State of Mythic Plus Dungeons, Part 1/3: Their History and Current Implementation
Over the last 5 years or so, a new mode of play has created an additional pillar in World of Warcraft’s endgame content – Mythic Plus (or… Read more “The State of Mythic Plus Dungeons, Part 1/3: Their History and Current Implementation”
The Maw – A Pre-9.1 Design Analysis and My Review
When the beta for Shadowlands started, with me in the first wave of invites, one of the first things I had a strongly negative opinion of was… Read more “The Maw – A Pre-9.1 Design Analysis and My Review”
Sidenote, Sorta: The Technical Enhancements of Final Fantasy XIV Patch 5.5
Instead of a spoiler-laden post about the content of patch 5.5 (it’s pretty good!), I wanted to start with the nerdy stuff I was unironically more excited… Read more “Sidenote, Sorta: The Technical Enhancements of Final Fantasy XIV Patch 5.5”
The Downsides of Patch 9.1 So Far, As Told By The First PTR Build
Chains of Domination hit the PTR yesterday, which I’ve already written a little bit about. Today, though, after some more hours put in (until a quest bug… Read more “The Downsides of Patch 9.1 So Far, As Told By The First PTR Build”
The Highlights, Midlights, and Low Lights of the Early Patch 9.1 Datamining and PTR Play
I was so determined that FFXIV was going to get my attention today, and yet, I haven’t logged in yet and I’m fiending for 9.1 so much… Read more “The Highlights, Midlights, and Low Lights of the Early Patch 9.1 Datamining and PTR Play”