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Kaylriene

Kaylriene

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    Author: Kaylriene

    The Hot Tea – On Player Feedback, Acceptance or Lack Thereof, and Community

    It’s been a while since I’ve gotten to dive into a post that is both about the game while also being a sort of meta-analysis of the… Read more “The Hot Tea – On Player Feedback, Acceptance or Lack Thereof, and Community”

    October 16, 2020 by Kaylriene

    World of Warcraft Patch 9.01 – Shadowlands Pre-Patch and the Value of Rewards

    Another major MMO patch launched – arguably larger than the FFXIV patch I detailed in my last post. With patch 9.01, Shadowlands is now, in some ways,… Read more “World of Warcraft Patch 9.01 – Shadowlands Pre-Patch and the Value of Rewards”

    October 14, 2020 by Kaylriene

    Final Fantasy XIV Patch 5.35 Launch Day Impressions – Bozja Fun and Confusion, Housing Woes for Some, Waiting for 5.4

    Yesterday was the launch day for Final Fantasy XIV’s patch 5.35. The patch had a few major bullet point features: -Bozjan Southern Front, an instanced battlefield zone… Read more “Final Fantasy XIV Patch 5.35 Launch Day Impressions – Bozja Fun and Confusion, Housing Woes for Some, Waiting for 5.4”

    October 14, 2020 by Kaylriene

    Sidenote: What Would AMD Need to Win Me Over to a Radeon? and a Note on Patches

    Firstly, the regularly scheduled content note – there were two very major patches (in their own ways) for both of my main play MMOs that I discuss… Read more “Sidenote: What Would AMD Need to Win Me Over to a Radeon? and a Note on Patches”

    October 14, 2020 by Kaylriene

    The Role of Levels in World of Warcraft – Do They Have A Place?

    The other day, Wilhelm Arcturus had an excellent post up over at The Ancient Gaming Noob, discussing the possibility of a level squish in every expansion in… Read more “The Role of Levels in World of Warcraft – Do They Have A Place?”

    October 12, 2020 by Kaylriene

    The Root Cause of WoW Woes: Single-Use Systems

    I decided to go with a bold title on this one because I feel like I have a strong conclusion here! Consistently over the last few years… Read more “The Root Cause of WoW Woes: Single-Use Systems”

    October 9, 2020 by Kaylriene

    Sidenote: Analyzing The Ryzen 5000 Series Price Increase and Performance Claims

    Earlier today, AMD announced the fourth generation Ryzen lineup, called Ryzen 5000 (they did it to themselves and it is easier than trying to explain the differences… Read more “Sidenote: Analyzing The Ryzen 5000 Series Price Increase and Performance Claims”

    October 8, 2020 by Kaylriene

    Sidenote: The AMD Ryzen 5000 Series Announcement

    Today, AMD finally announced the Ryzen desktop CPUs based on the new Zen 3 core design, and it was a hell of an announcement. Firstly, the basics.… Read more “Sidenote: The AMD Ryzen 5000 Series Announcement”

    October 8, 2020 by Kaylriene

    The Shadowlands Delay and a Hopeful Trend for Blizzard

    Two years ago, we were all sort of coming to terms with what Battle for Azeroth was. It was a rough expansion launch, starting with a divisive… Read more “The Shadowlands Delay and a Hopeful Trend for Blizzard”

    October 7, 2020 by Kaylriene

    World of Warcraft, Content “Noise,” and the Endgame of Shadowlands

    Recently, I rewatched FoldingIdea’s excellent video on the allure of WoW Classic through the eyes of someone who played the original release, plays the live retail game,… Read more “World of Warcraft, Content “Noise,” and the Endgame of Shadowlands”

    October 6, 2020 by Kaylriene

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