Last time I discussed ray-tracing, it was largely to discuss if RTX, as implemented by Nvidia, had been a bust. That post and its conclusions all focused… Read more “Sidenote: Discussing Ray-Tracing Implementations and Why RT Faces an Uphill Battle”
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Sidenote: CES Week Rumors and GPU Hell Gets Worse
CES is the first major milestone for the year in tech, and while 2021 is going to be a virtual event, that doesn’t mean that there aren’t… Read more “Sidenote: CES Week Rumors and GPU Hell Gets Worse”
And Twisting, Twisting Endlessly, Towards Freedom – Torghast, Twisting Corridors
Writing about Torghast’s normal wings can be tricky. While they are optional in the purest sense, most players rightly perceive them as mandatory in order to earn… Read more “And Twisting, Twisting Endlessly, Towards Freedom – Torghast, Twisting Corridors”
The Normal Difficulty Castle Nathria Review
Tonight, my guild did it. Actually, a fun preamble – due to the popularity of the expansion and our BfA merger, we had two guilds worth of… Read more “The Normal Difficulty Castle Nathria Review”
Covenants In Shadowlands, Post Launch – How Are They?
Covenants were, and are, the big, marquee thing about Shadowlands that is marketed and promoted when Blizzard hypes Shadowlands. A choice of 4 for each character to… Read more “Covenants In Shadowlands, Post Launch – How Are They?”
Yakuza: Like A Dragon Early Impressions
I really enjoy the Yakuza series, but I haven’t played that many of them. I’ve only grabbed the ones that are on PC, so that currently means… Read more “Yakuza: Like A Dragon Early Impressions”
Dealing With Death – A Surprisingly Non-Shadowlands Related Post (Mostly)
At the tail end of 2020, a lot of us were stuck reflecting on the year and the legacy of death and needless suffering that it entailed.… Read more “Dealing With Death – A Surprisingly Non-Shadowlands Related Post (Mostly)”
Loot Is Loot – A Followup On Why I Think Shadowlands Loot Feels Bad
The guiding principle of Shadowlands rewards has been a desire to return to the more traditional state of WoW – one where each drop matters and feels… Read more “Loot Is Loot – A Followup On Why I Think Shadowlands Loot Feels Bad”
A Story of Choice – Where Shadowlands Goes From Here
Warning – this post contains some hot, fresh spoilers for Shadowlands that appear to be available early due to bugged quest progress for some players in Torghast.… Read more “A Story of Choice – Where Shadowlands Goes From Here”
Looking Back on 2020 In WoW, FFXIV, Gaming Technology, My Site, and In General
Despite what we all might be saying now and for the immediate future, 2020 as a year is still one worth remembering. In gaming, I’ll talk about… Read more “Looking Back on 2020 In WoW, FFXIV, Gaming Technology, My Site, and In General”