Doki Doki Literature Club (henceforth referred to a DDLC so I can save my typing hands) is an interesting game. I want to note a few things… Read more “Doki Doki Literature Club – A Fun (Sometimes Terrifying) Exploration of Games as Media”
Blog
The Return of the Weekly Hype Train – Week of 11/19/2019
Yes, I know, a day later than the title, but maintaining my theme of reset day week starts! Doki Doki Literature Club: This game came out in 2017,… Read more “The Return of the Weekly Hype Train – Week of 11/19/2019”
A Brief Note on Brad McQuaid
I played around 15 total minutes of EQ 1 and 2 combined, so I am perhaps not one who “should” write this post, but it is something… Read more “A Brief Note on Brad McQuaid”
Getting Analytical -The Trajectory of WoW Classic
With the initial fervor settling to a calmer level, I think now is a good time to revisit the idea of World of Warcraft Classic. Classic has… Read more “Getting Analytical -The Trajectory of WoW Classic”
A Random Firing of Screenshots for IntiPiPoMo 2019, Which I’m Not Actively Participating In
In truth, I’ve been debating how to write a couple of upcoming posts and for the first time in a while, ended up in draft hell. So… Read more “A Random Firing of Screenshots for IntiPiPoMo 2019, Which I’m Not Actively Participating In”
The Value of Playing “Wrong” – Why It Should Exist
Something I’ve thought about a lot – A LOT – with the introduction of Diablo IV at Blizzcon 2019 and all the loving callbacks to Diablo II… Read more “The Value of Playing “Wrong” – Why It Should Exist”
A Possibly-Controversial Take on Corruption
Titanforging and Warforging are gone!…for Season 4 of BfA, but maybe forever, and replaced with something new. Corruption, the new mechanic, is sort of an oddball idea… Read more “A Possibly-Controversial Take on Corruption”
The Tale of my Tenth Blizzcon – A Report on 2019
It feels like yesterday that I went to Blizzcon 2005, the first one ever. And last weekend, 14 years later, the tenth one I’ve attended came to… Read more “The Tale of my Tenth Blizzcon – A Report on 2019”
Datamining and Ruining Surprises
While I was out on vacation, Gnomecore posted something interesting, discussing the relative merits (or lack thereof, in this case) of datamining for World of Warcraft. Since… Read more “Datamining and Ruining Surprises”
Systems Versus Lore – The Core Conflict of Expansion Design
When reflecting on the announcement of World of Warcraft: Shadowlands, something jumped out at me. Broadly speaking, I think you can bucket modern WoW expansions into two… Read more “Systems Versus Lore – The Core Conflict of Expansion Design”