The War Within marks Blizzard’s first time trying something new with the release of a World of Warcraft expansion since they moved to simultaneous global release –… Read more “The War Within’s Early Access Controversy”
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Blizzard’s Announced Dungeon Difficulty Changes – An Analysis
Today, ahead of the drop Season 4 of Dragonflight (date TBA), we received a huge announcement about dungeons, dungeon difficulty, and the tuning of rewards and difficulty… Read more “Blizzard’s Announced Dungeon Difficulty Changes – An Analysis”
The “Two Expansion Rule” and How We Think About Legacy Content in WoW
During the crushing lows of Shadowlands, I listened to a podcast, I want to say, from Blizzard Watch. The hosts were sort of riffing in a weird… Read more “The “Two Expansion Rule” and How We Think About Legacy Content in WoW”
Dragonflight’s 10.2.6 Experiment, WoW’s Hype Cycle, and Patch Tuesday (?)
WoW lives on a cycle of hype that moves between live patch releases and PTR excitement, as datamining slowly nudges out new content well in advance of… Read more “Dragonflight’s 10.2.6 Experiment, WoW’s Hype Cycle, and Patch Tuesday (?)”
My Early The War Within Preparations
We’ve officially entered something of a lull enroute between the end of Dragonflight and The War Within for World of Warcraft. Sure, there’s still a Season 4… Read more “My Early The War Within Preparations”
Legendaries in Dragonflight Suck, and Here’s Why
Fyr’alath is an okay legendary as a concept, but boy does farming it make the game suck. Twice now in Dragonflight, Blizzard has taken a design hint… Read more “Legendaries in Dragonflight Suck, and Here’s Why”
I Switched Raid Mains to Death Knight in World of Warcraft, and Here’s Why
When Heroic Fyrakk came into view for my raid team, a thought had entered my mind – I might need to class switch to make this work.… Read more “I Switched Raid Mains to Death Knight in World of Warcraft, and Here’s Why”
Looking Back at Professions in Dragonflight
Dragonflight’s changes to how crafting and gathering work in World of Warcraft are an interesting chnage in how the game views professions. For years, hell around a… Read more “Looking Back at Professions in Dragonflight”
A Look At 2024 So Far In Wrestling
Wrestling is a shady business on the best of days, so its worst of days is quite often a shitshow of huge proportions. Rather than try to… Read more “A Look At 2024 So Far In Wrestling”
The Games Industry’s Layoff Problem
Recently, Microsoft announced a sweeping layoff, affecting 1,900 employees in the gaming division, including new acquisition employees from Activision-Blizzard. At that point into 2024 already (twenty-five days)… Read more “The Games Industry’s Layoff Problem”