There definitely wasn’t anything else in the news around WoW or Blizzard that was worth discussing this week, right? Okay, okay – that…thing also happened, but I… Read more “World of Warcraft’s Social Contract And The Reaction”
Category: Blog
Trying Out Uncomfortable Things – Playing Black Mage and Scholar At Level 90
In FFXIV, while I’ve had all jobs leveled since midway through Shadowbringers, I have certain jobs I just kind of don’t play. The two top culprits that… Read more “Trying Out Uncomfortable Things – Playing Black Mage and Scholar At Level 90”
My Favorite Memes About the Final Fantasy XIV Third-Party Tools Debate (And I Guess Some Editorial)
I debated writing a post about this issue at all, because observing it over the course of the week has been mind-numbing to a point, and it… Read more “My Favorite Memes About the Final Fantasy XIV Third-Party Tools Debate (And I Guess Some Editorial)”
Sidenote: A Gaming…Chair Review? My Two Week Impressions of the Secretlab Titan Evo 2022 XL
A couple of weeks ago now, I made the switch from a two year old AKRacing Masters Series Max chair for my daily driver work/play setup to… Read more “Sidenote: A Gaming…Chair Review? My Two Week Impressions of the Secretlab Titan Evo 2022 XL”
How Do You Solve A Social Problem In Games? A Second Look At DPS Meters, Parsing, and Communities
On Monday, I wrote and published a post looking at the way in which discussions around DPS meters and real-time parsing have been trending in MMOs. I… Read more “How Do You Solve A Social Problem In Games? A Second Look At DPS Meters, Parsing, and Communities”
DPS Meters, Parsing, Toxicity, and The MMO Culture Around Self-Improvement and Shaming
One of my favorite and also least-favorite topics has cropped up again over the last few weeks, on blogs I follow and in the broader communities of… Read more “DPS Meters, Parsing, Toxicity, and The MMO Culture Around Self-Improvement and Shaming”
Warcraft’s First Mobile Game Is Announced: Arclight Rumble
We knew the announcement was coming today and people had their theories, but now we know for sure: the first entry of Warcraft as a mobile experience… Read more “Warcraft’s First Mobile Game Is Announced: Arclight Rumble”
The Raid Content Of Final Fantasy XIV’s Patch 6.1 – The Good, The Bad, and The (Mostly) Unchanged
With nearly 3 weeks of play in FFXIV’s first major content patch in Endwalker, I’m ready to discuss raiding content in the current state of the game.… Read more “The Raid Content Of Final Fantasy XIV’s Patch 6.1 – The Good, The Bad, and The (Mostly) Unchanged”
The Legacy Content Revamp of Final Fantasy XIV Patch 6.1
One of the headlines that came out of the early live letters around patch 6.1 for FFXIV was the idea that the team wanted to make the… Read more “The Legacy Content Revamp of Final Fantasy XIV Patch 6.1”
What To Do At Level Cap in Final Fantasy XIV – A List of Activities For The New Adventurer
If you’ve come to FFXIV in the past couple of years, it’s likely you’ve heard people talk about activities in-game – things about Hunts, about Tribal quests,… Read more “What To Do At Level Cap in Final Fantasy XIV – A List of Activities For The New Adventurer”