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Kaylriene

Kaylriene

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    Category: Blog

    Nostalgia, Escapism, and Growth – Or A Fluff Post About How I Bought a Decommissioned WoW Server Blade

    I made something of an interesting purchase last night. The second (and last) round of 15th Anniversary World of Warcraft server blades went on sale, and I… Read more “Nostalgia, Escapism, and Growth – Or A Fluff Post About How I Bought a Decommissioned WoW Server Blade”

    September 18, 2019September 18, 2019 by Kaylriene

    Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW

    It was Monday here in the states when I started this post, and since my workplace has some system issues preventing real work from being done, now… Read more “Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW”

    September 17, 2019September 17, 2019 by Kaylriene

    What Makes a Reward? An Analysis of Classic Reward Structure and Where It Changed

    The discussion posts I’ve written about World of Warcraft Classic have attempted to communicate something delicately – I’m not interested in playing WoW Classic as anything than… Read more “What Makes a Reward? An Analysis of Classic Reward Structure and Where It Changed”

    September 14, 2019September 14, 2019 by Kaylriene

    New Patch 8.2.5 Datamining – Or, Is 8.3 Not Meant To Be?

    My suspicions about Blizzard’s patching plan are starting to look truer. Yesterday, Wowhead dropped a bevy of new datamining from Battle for Azeroth patch 8.2.5. Despite having… Read more “New Patch 8.2.5 Datamining – Or, Is 8.3 Not Meant To Be?”

    September 13, 2019 by Kaylriene

    Blizzcon 2019 and Too Soon-ists

    My attention for WoW has turned to Blizzcon 2019. In live, I’m just logging on to raid and do Assaults to level my warrior slowly but surely… Read more “Blizzcon 2019 and Too Soon-ists”

    September 10, 2019September 10, 2019 by Kaylriene

    Opinions, Subjectivity, and When Games Go “Wrong”

    A concept I began to touch on in yesterday’s post is this idea of people marking things World of Warcraft has done “wrong” – and about how… Read more “Opinions, Subjectivity, and When Games Go “Wrong””

    September 5, 2019 by Kaylriene

    Random Rambles – Would Wrath of the Lich King Classic Be Better Received than Vanilla Classic?

    I’ve talked about wanting World of Warcraft Classic to evolve, moving towards Wrath of the Lich King as the pinnacle of the original game. Today, however, an… Read more “Random Rambles – Would Wrath of the Lich King Classic Be Better Received than Vanilla Classic?”

    September 4, 2019 by Kaylriene

    Graphics, Art, and Immersion

    Technically, Blaugust is over as of 90 minutes ago (in my time zone of PDT) and so this kind of doesn’t count, I suppose. I did rack… Read more “Graphics, Art, and Immersion”

    September 1, 2019September 1, 2019 by Kaylriene

    A Post About Those World of Warcraft Branded Smartphones and What They Mean

    If I hadn’t already prepared yesterday’s post before leaving work, the first news item I saw on Wowhead would have been yesterday’s post instead. What is that… Read more “A Post About Those World of Warcraft Branded Smartphones and What They Mean”

    August 29, 2019 by Kaylriene

    Melee Combat and Gameplay Feel

    When I was a kid, in a time before I played MMOs, there was this fascination with the idea of melee combat. A lot of games I… Read more “Melee Combat and Gameplay Feel”

    August 29, 2019August 29, 2019 by Kaylriene

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