One more wild speculation post (for now) having to do with the “leak” from yesterday. POSSIBLE SPOILERS ARE BELOW. THEY MIGHT NOT BE, BUT HEY. ALSO, REAL… Read more “Legemdaries – A Cheesy Typo for My Ideal Legendary Experience”
Category: Blog
Leveling Flow – Or, More Wild Speculation (Do Zones Even Matter?)
This post is all speculation, based on the purported leaks of a new WoW expansion. Spoilers may be present within! The conversation and thoughts emerging from the… Read more “Leveling Flow – Or, More Wild Speculation (Do Zones Even Matter?)”
Artifiction – Wild Speculation About Artifacts in WoW 8.0
At some point, we know Artifact Weapons are going away. It’s been talked about, eluded to, and danced around for a while now. They are a Legion… Read more “Artifiction – Wild Speculation About Artifacts in WoW 8.0”
New PTR ALREADY?! Patch 7.2.5 Early Impressions
Wow, so already we have a new PTR cycle and more stuff to talk about! 7.2.5 is up – a very basic version, at least. It’s a… Read more “New PTR ALREADY?! Patch 7.2.5 Early Impressions”
Tanking Paradigm In Legion – Or, How Magic Damage Almost Ruined the Game
Lately, the tank community has been a bit grouchy. A bit bear-like, over…bears. Yeah, I tried to make that joke. Moving on! So it’s not really a… Read more “Tanking Paradigm In Legion – Or, How Magic Damage Almost Ruined the Game”
Patch 7.2 Impressions
Sorry for the long gap! 7.2 came out, and I played. I’ve also been writing copious amounts of fiction for my Patreon, so no time to capture… Read more “Patch 7.2 Impressions”
Securing The Hook – How I Got Into WoW
While I’m crunching on a new novel for my Patreon, and trying to warm up the creative juices this morning, I thought I’d talk about how I… Read more “Securing The Hook – How I Got Into WoW”
No Perfect Solutions – The Problem With Artifact Weapons and Relics
The artifact systems in Legion have brought about their fair share of enthusiasm and controversy. The system gives us cool, lore-defining weapons (some more than others, but… Read more “No Perfect Solutions – The Problem With Artifact Weapons and Relics”
ABC’s of DH Tanking – Part 5 (Damage Mitigation)
Now that we’ve discussed the basic mechanics that underpin Vengeance gameplay, let’s talk about putting it all together. Avoiding damage is the core of tank gameplay, regardless… Read more “ABC’s of DH Tanking – Part 5 (Damage Mitigation)”
ABC’s of DH Tanking – Part 4 (Sigils)
Sigils form an important part of the control gameplay afforded to Vengeance Demon Hunters. They allow you to fear, silence, and burn your enemies alive. Mastering Sigils… Read more “ABC’s of DH Tanking – Part 4 (Sigils)”