Blizzard’s approach to Dragonflight design in a nutshell is probably best described as, “talent trees make things better.” To be fair, in some ways, they are on… Read more “The Crafting Changes of Dragonflight – The Good, The Bad, The Ugly”
Tag: analysis
First Level 70 In The Books – Some Early Dragonflight Thoughts
Last night, I dinged level 70 on my new raid main Monk, finished the baseline story of Dragonflight that was available to me, and took a look… Read more “First Level 70 In The Books – Some Early Dragonflight Thoughts”
FFXIV Patch 6.3 Is Looking Good!
On Friday morning here in the US, the live letter for the upcoming patch 6.3 to Final Fantasy XIV was held. Odd-numbered patches are generally, for raiders,… Read more “FFXIV Patch 6.3 Is Looking Good!”
First Hands-On Impressions of Dragonflight Talents
With the 10.0 prepatch and my return to the game of World of Warcraft, one of the immediate points of interest for me was the talent system… Read more “First Hands-On Impressions of Dragonflight Talents”
I’m Playing Dragonflight – Unpacking My Shadowlands Journey and Path Forward
This piece is one I want to start with a big disclaimer right off the bat – more than usual, I’m spitting pure opinion here. I won’t… Read more “I’m Playing Dragonflight – Unpacking My Shadowlands Journey and Path Forward”
The Manderville Weapons and Some Thoughts About Design Goals
Going into this week’s patch 6.25, a lot of the speculation about the Manderville weapons (mine included) was that it would be similar to Shadowbringers’ Resistance Weapons… Read more “The Manderville Weapons and Some Thoughts About Design Goals”
WoW And The Non-Raid Content Issue
Something I find very interesting is that there is a lot of pent-up frustration in segments of the WoW community over the emphasis on raiding and dungeon… Read more “WoW And The Non-Raid Content Issue”
Dragonflight, The Danuser Era, and The Dark Void of “Wait and See”
Warning – this post has some Dragonflight alpha spoilers, some of which are derived from datamining that can change prior to live launch. Dragonflight is, for better… Read more “Dragonflight, The Danuser Era, and The Dark Void of “Wait and See””
My Predictions For The Next Patch 6.2 Producer Live Letter in FFXIV
Next Friday marks the last Live Letter before patch 6.2 for Final Fantasy XIV’s Endwalker expansion launches. With that date drawing close, and key art for the… Read more “My Predictions For The Next Patch 6.2 Producer Live Letter in FFXIV”
Some Tips for Dungeon Runs in Final Fantasy XIV, Part 1 – For Tanks
FFXIV dungeons have something of a formula. You’ll hear people say it’s always two trash pulls, a boss, repeat 3x, and that is true, but then you… Read more “Some Tips for Dungeon Runs in Final Fantasy XIV, Part 1 – For Tanks”