Over the weekend, there were a lot of pieces of news and things I could have written about, but one in particular caught my eye and led… Read more “Raiding, Content Difficulty, and Elitism At The Upper Echelon”
Tag: analysis
The Reaction To The Dragonflight Release Date – What Needs Testing, Anyways?
In my last post on this topic, I expressed a degree of doubt that Blizzard’s statement of a 2022 calendar year launch for Dragonflight as an expansion… Read more “The Reaction To The Dragonflight Release Date – What Needs Testing, Anyways?”
My Experience With Savage, Party Finder Pugging, and Statics in Asphodelos
Asphodelos Savage was my first-ever Savage raiding tier after 8 years of FFXIV play on and off. It was an…interesting experience, one that I enjoyed quite a… Read more “My Experience With Savage, Party Finder Pugging, and Statics in Asphodelos”
World of Warcraft Dragonflight Is Launching This Year (Question Mark)
Today the pre-orders for the next WoW expansion went up, with a bold declaration – that the expansion will be launched and running by December 31st, 2022.… Read more “World of Warcraft Dragonflight Is Launching This Year (Question Mark)”
My First Savage Tier in Final Fantasy XIV – In The Books!
Well, finally, I get to say this: I could be Savage. My FC static had a spot for their final pre-vacation run at P4S, so I took… Read more “My First Savage Tier in Final Fantasy XIV – In The Books!”
Diablo Immortal, The Blizzard Legacy, Monetization, and How We Discuss Addiction
Diablo Immortal is an albatross around the metaphorical neck of Blizzard Entertainment. The game’s announcement, as the marquee announcement at Blizzcon 2018, lives in infamy. The game… Read more “Diablo Immortal, The Blizzard Legacy, Monetization, and How We Discuss Addiction”
What If Being Good Isn’t Enough? Dragonflight and the Looming Specter Of Activision-Blizzard News
The Dragonflight expansion announcement last month was…odd. It was weird because of a confluence of factors – COVID-19 delays to Shadowlands’ entire content pipeline, how late it… Read more “What If Being Good Isn’t Enough? Dragonflight and the Looming Specter Of Activision-Blizzard News”
How Do You Solve A Social Problem In Games? A Second Look At DPS Meters, Parsing, and Communities
On Monday, I wrote and published a post looking at the way in which discussions around DPS meters and real-time parsing have been trending in MMOs. I… Read more “How Do You Solve A Social Problem In Games? A Second Look At DPS Meters, Parsing, and Communities”
Warcraft’s First Mobile Game Is Announced: Arclight Rumble
We knew the announcement was coming today and people had their theories, but now we know for sure: the first entry of Warcraft as a mobile experience… Read more “Warcraft’s First Mobile Game Is Announced: Arclight Rumble”
The Legacy Content Revamp of Final Fantasy XIV Patch 6.1
One of the headlines that came out of the early live letters around patch 6.1 for FFXIV was the idea that the team wanted to make the… Read more “The Legacy Content Revamp of Final Fantasy XIV Patch 6.1”