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Kaylriene

Kaylriene

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    Evaluating Battle for Azeroth – Could It End Life as a Good Expansion?

    Something that occurred to me the other day is that I cannot evaluate Battle for Azeroth solely as BfA, the product – yet. Because I realized that… Read more “Evaluating Battle for Azeroth – Could It End Life as a Good Expansion?”

    August 24, 2019August 24, 2019 by Kaylriene

    Heroic Eternal Palace – 6/8 and Revisiting the Topic of Difficulty

    My guild is now 6/8 on Heroic Eternal Palace, and the feeling I had during normal is creeping back in. Eternal Palace, across the board, feels like… Read more “Heroic Eternal Palace – 6/8 and Revisiting the Topic of Difficulty”

    August 17, 2019 by Kaylriene

    What’s Old is Sort of New Again – On Revamping Old Content in MMOs

    Adding new content to a game is a no-brainer. Adding features designed to attract new players to what is an old game is a very different gambit.… Read more “What’s Old is Sort of New Again – On Revamping Old Content in MMOs”

    August 12, 2019 by Kaylriene

    “Constructive Dissatisfaction” and PvE Balance in World of Warcraft

    Something I talked about in an earlier post about the goal of my blog was being “constructively dissatisfied” with things – knowing why and what makes you… Read more ““Constructive Dissatisfaction” and PvE Balance in World of Warcraft”

    August 9, 2019August 9, 2019 by Kaylriene

    The Eroded Legacy of Legacy Content

    Something interesting happens to MMOs as they age and grow older. The roots of the game, the original level 1 content, those things that players first see,… Read more “The Eroded Legacy of Legacy Content”

    August 8, 2019 by Kaylriene

    On Raiding, Difficulty, and The Need for Varied Content

    Raiding has, traditionally, been one of the things that World of Warcraft has done “right” even as the rest of the game is not doing so well.… Read more “On Raiding, Difficulty, and The Need for Varied Content”

    August 4, 2019 by Kaylriene

    The Massive Influx of 8.2.5 Datamining and The Future of Battle For Azeroth

    The funny thing about preparing for a post like this is that yesterday, early in the day, when I started on my first Blaugust post, I did… Read more “The Massive Influx of 8.2.5 Datamining and The Future of Battle For Azeroth”

    August 2, 2019 by Kaylriene

    Queen Azshara Down – The Weird Tuning of Eternal Palace Normal

    Eternal Palace is done. Well, at least on Normal, for my guild – we got our Queen Azshara kill last week after a full reclear with no… Read more “Queen Azshara Down – The Weird Tuning of Eternal Palace Normal”

    July 22, 2019 by Kaylriene

    A Quick Thought on the Early Access Launch of Shadowbringers

    I haven’t played yet, since I thought it would be out at 1 AM my time but servers are still down for another hour, and I have… Read more “A Quick Thought on the Early Access Launch of Shadowbringers”

    June 28, 2019 by Kaylriene

    End Perpetual Grinding – Marry Titanforging and Artifact Systems?

    When I think about what I want in a potential eigth World of Warcraft expansion, a lot comes to mind. Readers who’ve been here a while will… Read more “End Perpetual Grinding – Marry Titanforging and Artifact Systems?”

    June 19, 2019June 19, 2019 by Kaylriene

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