I’ve been through a few drafts of this post, largely because trying to format and think through the very question of what 10.0 should look like is… Read more “My WoW 10.0 Predictions – Gameplay and Hopes”
Tag: design
I Think I Like Final Fantasy XIV PvP?
The title says it all, really, but let’s go deeper. A common statement made about FFXIV is that PvP in the game might as well not even… Read more “I Think I Like Final Fantasy XIV PvP?”
Continuing My Savage Journey in FFXIV – Party Finder Observations and A Hard Loot Lesson
My saga of Savage raiding to fill in that progression content need from leaving WoW behind has continued in earnest, and I have laughs and a genuine… Read more “Continuing My Savage Journey in FFXIV – Party Finder Observations and A Hard Loot Lesson”
The Double-Legendary Reputation Requirement, On Weasel Words and Grind
Yesterday, Blizzard announced something that felt inevitable and yet also was a surprise – that access to double-legendaries in patch 9.2 of World of Warcraft will require… Read more “The Double-Legendary Reputation Requirement, On Weasel Words and Grind”
The Backlash to the Patch 9.2 Shards of Domination News and Why It Makes Sense
There’s a lot I want to write about WoW and will be writing in the coming days and weeks, but one small thing I can focus on… Read more “The Backlash to the Patch 9.2 Shards of Domination News and Why It Makes Sense”
Ability Design and RPGs – The Difference of Additive and Subtractive Designs
I’ve leveled both a Black Mage and Dragoon in Endwalker, with the changes that both jobs had to their existing cores from prior Final Fantasy XIV content.… Read more “Ability Design and RPGs – The Difference of Additive and Subtractive Designs”
The MMO Uninstallation Chronicles Part 2 of 2: World of Warcraft
This one is going to be fun, I can feel it! Like with the first and previous post in this series, on New World, today I just… Read more “The MMO Uninstallation Chronicles Part 2 of 2: World of Warcraft”
“Existing In A Shared Space” And Other Thoughts After Shadowlands Hits One Year Old
Shadowlands, the 8th expansion for World of Warcraft, launched 1 year and 1 day ago. It has been a contentious expansion, full of moments where players of… Read more ““Existing In A Shared Space” And Other Thoughts After Shadowlands Hits One Year Old”
A Random Collection of Holy Priest Thoughts
Healing priest was the first main character I had in WoW. I was account sharing with my friends/roommates trying to find a groove. Warrior didn’t fit. Mage… Read more “A Random Collection of Holy Priest Thoughts”
Art, Friction, And Reward – Talking About The Big WoW 9.1.5 Changes
Video games are art. Rest in peace Roger Ebert, but you were wrong on this one. I want to talk about the changes coming for WoW in… Read more “Art, Friction, And Reward – Talking About The Big WoW 9.1.5 Changes”