Interesting, surprising news. Last week, Wowhead showed a CDN update for WoW’s patch version indicating a patch 9.0.5 was in the works. Whatever, surely an error, I… Read more “Surprise! It’s A Systems Patch! Shadowlands Patch 9.0.5”
Tag: design
Tuning and Tweaking Over Tackling The Real Problem – 3% Buffs and My Frustration With Shadowlands Balancing
This week marked a round of much-needed adjustments to Shadowlands content and classes. Or, well, it would have, if the adjustments meaningfully addressed the actual problems. I… Read more “Tuning and Tweaking Over Tackling The Real Problem – 3% Buffs and My Frustration With Shadowlands Balancing”
My Recap and Opinions on the Unveiling of Final Fantasy XIV: Endwalker
Spoiler warning: discussing the next expansion innately involves spoilers for past content and some conjecture about upcoming content, largely focused on the MSQ of Shadowbringers. What a… Read more “My Recap and Opinions on the Unveiling of Final Fantasy XIV: Endwalker”
A More Thorough and Nuanced Look at Gear In Shadowlands
Throughout these first two and a half months of Shadowlands (it has been that long already?!), something of a constant theme has been bubbling up to the… Read more “A More Thorough and Nuanced Look at Gear In Shadowlands”
Shadowlands and Change Management – Where Things Went Awry
A lot of my recent posts about Shadowlands have had a certain theme to them, which is easy enough to state: Blizzard did not do a great… Read more “Shadowlands and Change Management – Where Things Went Awry”
Tanks for the Threat – Threat Changed In Shadowlands and I Don’t Like It
Tank design in most holy trinity MMOs boils down to managing a trifecta of gameplay components for a player to focus on and learn – managing threat,… Read more “Tanks for the Threat – Threat Changed In Shadowlands and I Don’t Like It”
Shadowlands (Nearly) Two Months In – My More Experienced Thoughts on the Expansion
Shadowlands is a weird expansion to me, in a way. Last night, before going to bed, I had a completely random thought that serves as my starting… Read more “Shadowlands (Nearly) Two Months In – My More Experienced Thoughts on the Expansion”
And Twisting, Twisting Endlessly, Towards Freedom – Torghast, Twisting Corridors
Writing about Torghast’s normal wings can be tricky. While they are optional in the purest sense, most players rightly perceive them as mandatory in order to earn… Read more “And Twisting, Twisting Endlessly, Towards Freedom – Torghast, Twisting Corridors”
Covenants In Shadowlands, Post Launch – How Are They?
Covenants were, and are, the big, marquee thing about Shadowlands that is marketed and promoted when Blizzard hypes Shadowlands. A choice of 4 for each character to… Read more “Covenants In Shadowlands, Post Launch – How Are They?”
Loot Is Loot – A Followup On Why I Think Shadowlands Loot Feels Bad
The guiding principle of Shadowlands rewards has been a desire to return to the more traditional state of WoW – one where each drop matters and feels… Read more “Loot Is Loot – A Followup On Why I Think Shadowlands Loot Feels Bad”