A lot of current debate in videogames can be summed up rather quickly in a single statement – the line between games as a business and games… Read more “Business Versus Art – The Conflict of Modern Gaming as Told Via World of Warcraft”
Tag: design
Finding The Fun – My Surprising Engagement With Patch 8.3
In my recent month in review post, I indicated that I had actually spent a majority of my January 2020 gametime engaged with World of Warcraft and… Read more “Finding The Fun – My Surprising Engagement With Patch 8.3”
Battle for Azeroth Review Part 3 – Historical Comparison and Context, Closing Remarks
In the first two parts of this series, we talked about the ways in which I felt Battle for Azeroth fell flat – first from a story… Read more “Battle for Azeroth Review Part 3 – Historical Comparison and Context, Closing Remarks”
Battle for Azeroth Review Part 2 – The Gameplay
(Editor’s Note: This post is a Proustian diversion into huge longform posting. After an editing pass and little tightening up, it still sits at 9,329 words, including… Read more “Battle for Azeroth Review Part 2 – The Gameplay”
Day One of Visions of N’Zoth – The Good, The Bad, and The Ugly
Day one of a new patch is always an interesting sight. Logging in, I hadn’t read up too much on the actual quest chain that would unfold,… Read more “Day One of Visions of N’Zoth – The Good, The Bad, and The Ugly”
Is World of Warcraft Gear More Complex Today Than Ever? (Spoiler Alert: No)
A core assertion among many dissatisfied WoW players that I see/read is that gearing in Battle for Azeroth is more complicated than ever – a thesis that… Read more “Is World of Warcraft Gear More Complex Today Than Ever? (Spoiler Alert: No)”
My Attempt at Making A Game, Part 1 – The Design Document and Outlining the Goals
The process of designing my self-made game project is underway. Something I’ve read about a fair amount before, and have taken lessons on, is the creation of… Read more “My Attempt at Making A Game, Part 1 – The Design Document and Outlining the Goals”
A Little Non-Gaming Hobby Talk – Learning 3D Modelling (And Maybe Making A Game?)
Something I don’t think I’ve shared much is that a core hobby of mine outside of gaming is 3D modelling. It is something that is fun, a… Read more “A Little Non-Gaming Hobby Talk – Learning 3D Modelling (And Maybe Making A Game?)”
My Games of the Decade Part 2 – Hotline Miami Series
Round 2 of my games of the decade series is going to visit a title I already wrote about before – Hotline Miami. It is too difficult… Read more “My Games of the Decade Part 2 – Hotline Miami Series”
Simplicity For the Sake Of Gameplay – Sending Less-Played Alts to Nazjatar
Something I feel has no good answers in the current state of World of Warcraft is the way in which patch story quests unfold. Early in the… Read more “Simplicity For the Sake Of Gameplay – Sending Less-Played Alts to Nazjatar”