This week, I went back to start cleaning up the remaining goals I had for The War Within’s first season of content. That involved finishing up Glory… Read more “I Got Keystone Hero, So I Have More Thoughts About The War Within’s First Mythic Plus Season”
Tag: dps
Speculating About Dawntrail Part 1 of 2 – Job Actions, Abilities, and What The Changes (Might) Mean
With this week’s unveiling of the Dawntrail Media Tour information, including tooltips, a preview of the first dungeon, and getting to see actual gameplay in the new… Read more “Speculating About Dawntrail Part 1 of 2 – Job Actions, Abilities, and What The Changes (Might) Mean”
WoW, Augmentation Evoker, and Attribution of DPS – Time for rDPS?
So Augmentation has been kind of a clusterfuck, yeah? Prior to their launch, I noted that I was kind of excited for the idea of a WoW… Read more “WoW, Augmentation Evoker, and Attribution of DPS – Time for rDPS?”
Augmentation Evoker and the Support Role in World of Warcraft
WoW has defined its holy trinity paradigm so rigidly that support will never work in WoW. Well, that’s what I would have said a few months ago.… Read more “Augmentation Evoker and the Support Role in World of Warcraft”
Some Tips for Dungeon Runs in Final Fantasy XIV, Part 1 – For Tanks
FFXIV dungeons have something of a formula. You’ll hear people say it’s always two trash pulls, a boss, repeat 3x, and that is true, but then you… Read more “Some Tips for Dungeon Runs in Final Fantasy XIV, Part 1 – For Tanks”
DPS Meters, Parsing, Toxicity, and The MMO Culture Around Self-Improvement and Shaming
One of my favorite and also least-favorite topics has cropped up again over the last few weeks, on blogs I follow and in the broader communities of… Read more “DPS Meters, Parsing, Toxicity, and The MMO Culture Around Self-Improvement and Shaming”
Final Fantasy XIV’s Damage Meta And How It May Influence World of Warcraft
It is rare that combat design choices made in FFXIV are integrated into WoW. In the current lifespan of both games, FFXIV has largely taken a lead… Read more “Final Fantasy XIV’s Damage Meta And How It May Influence World of Warcraft”
On Balance and Choice – The Difficulty of WoW’s Legacy Systems
My post yesterday sparked a lot of great discussion about Blizzard and balancing that I think are worth looking at in detail and via comparison to other… Read more “On Balance and Choice – The Difficulty of WoW’s Legacy Systems”
Meter-Minding in MMOs – My Experience with Advanced Combat Tracker in Final Fantasy XIV
Coming from WoW, one thing that immediately strikes you about FFXIV is that addons aren’t really a thing, and in recent rewatch streams of the old Producer… Read more “Meter-Minding in MMOs – My Experience with Advanced Combat Tracker in Final Fantasy XIV”