In Dragonflight’s fourth season of content, Blizzard made a move to try and address friction with the dungeon system in World of Warcraft – creating a clearer… Read more “I Think We Can Admit That The Mythic Plus Squish Was Kind Of A Failure, Yeah?”
Tag: dungeon design
Healing Dungeons in World of Warcraft Dragonflight is a Broken Gameplay Design, and Here’s Why
Picture this: you’re healing a dungeon in World of Warcraft, and things are going well, when the boss stops to cast a huge party-wide damage hit. You’ve… Read more “Healing Dungeons in World of Warcraft Dragonflight is a Broken Gameplay Design, and Here’s Why”