Skip to content
Kaylriene

Kaylriene

WoW, FFXIV, and General Nerdery

  • Kaylriene – Demon Hunter Tanking Theory, Discussion, and Ranting
  • Blog
  • About
  • Contact
  • More

    Tag: endgame

    The Twisting Corridors and 9.1 – Or, What Purpose is There to Them At This Point?

    Last night, I finished both layers 5 and 6 of the Twisting Corridors, getting my Spirestalker title, and it went pretty well. A few mistakes nearly jeopardized… Read more “The Twisting Corridors and 9.1 – Or, What Purpose is There to Them At This Point?”

    February 22, 2021 by Kaylriene

    Tanks for the Threat – Threat Changed In Shadowlands and I Don’t Like It

    Tank design in most holy trinity MMOs boils down to managing a trifecta of gameplay components for a player to focus on and learn – managing threat,… Read more “Tanks for the Threat – Threat Changed In Shadowlands and I Don’t Like It”

    January 20, 2021 by Kaylriene

    Shadowlands: The First Alt-Friendly Expansion Start in Years

    Something has been sort of clicking about the design of World of Warcraft: Shadowlands, since I’ve been level 60 and playing around on my new raid main.… Read more “Shadowlands: The First Alt-Friendly Expansion Start in Years”

    December 7, 2020 by Kaylriene

    World of Warcraft, Content “Noise,” and the Endgame of Shadowlands

    Recently, I rewatched FoldingIdea’s excellent video on the allure of WoW Classic through the eyes of someone who played the original release, plays the live retail game,… Read more “World of Warcraft, Content “Noise,” and the Endgame of Shadowlands”

    October 6, 2020 by Kaylriene

    The Shadowlands Endgame Becomes Clearer – Covenant Quests, Callings, and Weekly Caches

    In a previous Shadowlands beta post, I talked about how the endgame of Shadowlands, in beta and in a prior build, at least, was pushing a new… Read more “The Shadowlands Endgame Becomes Clearer – Covenant Quests, Callings, and Weekly Caches”

    July 30, 2020July 30, 2020 by Kaylriene

    The Maw In Focus – How To Design Unwelcoming, But Fun, Spaces and Why It Seemingly Falls Short

    In my Shadowlands media blitz recap post, the most text for me was devoted to The Maw. There is a fairly simple reason why – the design… Read more “The Maw In Focus – How To Design Unwelcoming, But Fun, Spaces and Why It Seemingly Falls Short”

    July 12, 2020 by Kaylriene

    Classic, Retail, Outrage Merchants, and The Illusion of Meaning

    “If nothing is meaningful, then you are free to self-direct.” There it is, the words for the thing I’ve felt about World of Warcraft Classic since the… Read more “Classic, Retail, Outrage Merchants, and The Illusion of Meaning”

    October 4, 2019 by Kaylriene

    Connect

    • View kaylriene’s profile on Twitter
    • YouTube
    • Twitch
    • Kaylriene – Demon Hunter Tanking Theory, Discussion, and Ranting
    • Blog
    • About
    • Contact
    Create a website or blog at WordPress.com