I’ve spent a lot of this week fairly bothered by what I feel is a sort of lackluster story direction for Battle for Azeroth, most emblematic in… Read more “A Different Take – The Parallels of Sylvanas in 8.2.5 and The Wrathgate”
Tag: feedback
Spoiler-Loaded Discussion of 8.2.5 Disappointment
Alright, so now I’ve played the patch 8.2.5 story, seen the cinematics and the total package it all comes wrapped in, so let’s revisit yesterday’s short, spoiler-free… Read more “Spoiler-Loaded Discussion of 8.2.5 Disappointment”
379 Non-Spoiler Words About The Wowhead 8.2.5 Spoilers
This post will have no real spoilers for 8.2.5 war campaign in it. I will express an opinion quickly, as I haven’t played it myself yet and… Read more “379 Non-Spoiler Words About The Wowhead 8.2.5 Spoilers”
Cloak of Shadows – The Mystery Around Patch 8.2.5, Not the Rogue Ability
This might actually be one of the most exciting patch writeups I’ve done for WoW ever. Not because the expectations are necessarily high for the content –… Read more “Cloak of Shadows – The Mystery Around Patch 8.2.5, Not the Rogue Ability”
Sidenote – The Post-Launch Evaluation of the Ryzen 9 3900X
A few months ago, I wrote a fun story about upgrading my main computer to the new Ryzen 9 3900X 12-core processor. With the time that has… Read more “Sidenote – The Post-Launch Evaluation of the Ryzen 9 3900X”
Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW
It was Monday here in the states when I started this post, and since my workplace has some system issues preventing real work from being done, now… Read more “Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW”
What Makes a Reward? An Analysis of Classic Reward Structure and Where It Changed
The discussion posts I’ve written about World of Warcraft Classic have attempted to communicate something delicately – I’m not interested in playing WoW Classic as anything than… Read more “What Makes a Reward? An Analysis of Classic Reward Structure and Where It Changed”
Opinions, Subjectivity, and When Games Go “Wrong”
A concept I began to touch on in yesterday’s post is this idea of people marking things World of Warcraft has done “wrong” – and about how… Read more “Opinions, Subjectivity, and When Games Go “Wrong””
Random Rambles – Would Wrath of the Lich King Classic Be Better Received than Vanilla Classic?
I’ve talked about wanting World of Warcraft Classic to evolve, moving towards Wrath of the Lich King as the pinnacle of the original game. Today, however, an… Read more “Random Rambles – Would Wrath of the Lich King Classic Be Better Received than Vanilla Classic?”
Graphics, Art, and Immersion
Technically, Blaugust is over as of 90 minutes ago (in my time zone of PDT) and so this kind of doesn’t count, I suppose. I did rack… Read more “Graphics, Art, and Immersion”