Raiding has, traditionally, been one of the things that World of Warcraft has done “right” even as the rest of the game is not doing so well.… Read more “On Raiding, Difficulty, and The Need for Varied Content”
Tag: feedback
Are MMO’s Too Difficult to Get Into?
Blaugust day 3 is here, and with it, something I thought about the other day. A few of the people I follow play the game Riders of… Read more “Are MMO’s Too Difficult to Get Into?”
The Massive Influx of 8.2.5 Datamining and The Future of Battle For Azeroth
The funny thing about preparing for a post like this is that yesterday, early in the day, when I started on my first Blaugust post, I did… Read more “The Massive Influx of 8.2.5 Datamining and The Future of Battle For Azeroth”
Queen Azshara Down – The Weird Tuning of Eternal Palace Normal
Eternal Palace is done. Well, at least on Normal, for my guild – we got our Queen Azshara kill last week after a full reclear with no… Read more “Queen Azshara Down – The Weird Tuning of Eternal Palace Normal”
Pathfinder and the Curse of the x.2 Patch
Ever since Warlords of Draenor, a weird side effect of the Pathfinder acheivement is that the following expansion’s .2 patch, regardless of any good content in them,… Read more “Pathfinder and the Curse of the x.2 Patch”
The Quick And Simple Basic Eternal Palace Normal Post
I need more time (and another reset) to form my thoughts fully on this instance, but here goes the short version. Eternal Palace on Normal is, by… Read more “The Quick And Simple Basic Eternal Palace Normal Post”
An Actual Impression of Shadowbringers Early Access – Real Gameplay This Time, I Swear
Quick bullet points after two days playing! -White mage is now level 75. I’ve really enjoyed playing in the open world – the DPS spell changes at… Read more “An Actual Impression of Shadowbringers Early Access – Real Gameplay This Time, I Swear”
A Quick Thought on the Early Access Launch of Shadowbringers
I haven’t played yet, since I thought it would be out at 1 AM my time but servers are still down for another hour, and I have… Read more “A Quick Thought on the Early Access Launch of Shadowbringers”
End Perpetual Grinding – Marry Titanforging and Artifact Systems?
When I think about what I want in a potential eigth World of Warcraft expansion, a lot comes to mind. Readers who’ve been here a while will… Read more “End Perpetual Grinding – Marry Titanforging and Artifact Systems?”
A Rambling Monday Post About WoW Criticism and the MMO Market
(A quick warning – this post, as written, is largely a filtered stream of constantly broken consciousness written during work hours. I liked it enough to share… Read more “A Rambling Monday Post About WoW Criticism and the MMO Market”