When Blizzard mentions that they want something to both have flavor and also be a source of player power, it is usually a sign of trouble. Hero… Read more “The Struggle of Flavor, Gameplay, and Long-Term Prospects of The War Within’s Hero Talent System”
Tag: feedback
The War Within’s Early Access Controversy
The War Within marks Blizzard’s first time trying something new with the release of a World of Warcraft expansion since they moved to simultaneous global release –… Read more “The War Within’s Early Access Controversy”
Blizzard’s Announced Dungeon Difficulty Changes – An Analysis
Today, ahead of the drop Season 4 of Dragonflight (date TBA), we received a huge announcement about dungeons, dungeon difficulty, and the tuning of rewards and difficulty… Read more “Blizzard’s Announced Dungeon Difficulty Changes – An Analysis”
The “Two Expansion Rule” and How We Think About Legacy Content in WoW
During the crushing lows of Shadowlands, I listened to a podcast, I want to say, from Blizzard Watch. The hosts were sort of riffing in a weird… Read more “The “Two Expansion Rule” and How We Think About Legacy Content in WoW”
Dragonflight’s 10.2.6 Experiment, WoW’s Hype Cycle, and Patch Tuesday (?)
WoW lives on a cycle of hype that moves between live patch releases and PTR excitement, as datamining slowly nudges out new content well in advance of… Read more “Dragonflight’s 10.2.6 Experiment, WoW’s Hype Cycle, and Patch Tuesday (?)”
Legendaries in Dragonflight Suck, and Here’s Why
Fyr’alath is an okay legendary as a concept, but boy does farming it make the game suck. Twice now in Dragonflight, Blizzard has taken a design hint… Read more “Legendaries in Dragonflight Suck, and Here’s Why”
Looking Back at Professions in Dragonflight
Dragonflight’s changes to how crafting and gathering work in World of Warcraft are an interesting chnage in how the game views professions. For years, hell around a… Read more “Looking Back at Professions in Dragonflight”
A Look At 2024 So Far In Wrestling
Wrestling is a shady business on the best of days, so its worst of days is quite often a shitshow of huge proportions. Rather than try to… Read more “A Look At 2024 So Far In Wrestling”
The Games Industry’s Layoff Problem
Recently, Microsoft announced a sweeping layoff, affecting 1,900 employees in the gaming division, including new acquisition employees from Activision-Blizzard. At that point into 2024 already (twenty-five days)… Read more “The Games Industry’s Layoff Problem”
World of Warcraft’s Lore – Challenges and the Future
Lore in WoW has become a bit of a mess. Blizzard is, publicly now, making a point about changes to the story team and how that will… Read more “World of Warcraft’s Lore – Challenges and the Future”