Something I was thinking about in a longer post I was working on, is that modern games often are designed in a way that makes lots of… Read more “The Sense of World and the Lack of World Development in World of Warcraft and Final Fantasy XIV”
Tag: ffxiv
On Sandboxes and Theme Parks – My Personal Opinion
There is something of a theme I noticed in comments I received on my appreciation post for Naoki Yoshida yesterday, and rather than writing a handful of… Read more “On Sandboxes and Theme Parks – My Personal Opinion”
A Realm Rebirthed – Appreciation for Naoki Yoshida
Final Fantasy XIV v1.0 launched on September 30th, 2010. A project that had been in the works for 5 years, the game had delayed the PS3 version… Read more “A Realm Rebirthed – Appreciation for Naoki Yoshida”
The Journey to Level 80 Gunbreaker, and Lessons Learned on Tanking in Final Fantasy XIV
Now that my Gunbreaker in Final Fantasy XIV has hit 77 and is closing in on the current level cap of the game, it is time to… Read more “The Journey to Level 80 Gunbreaker, and Lessons Learned on Tanking in Final Fantasy XIV”
What’s Old is Sort of New Again – On Revamping Old Content in MMOs
Adding new content to a game is a no-brainer. Adding features designed to attract new players to what is an old game is a very different gambit.… Read more “What’s Old is Sort of New Again – On Revamping Old Content in MMOs”
The Case For Controllers
A short one today, as I did some research ahead of time and spent a good chunk of my day today playing Final Fantasy XIV…with a gamepad.… Read more “The Case For Controllers”
The Eroded Legacy of Legacy Content
Something interesting happens to MMOs as they age and grow older. The roots of the game, the original level 1 content, those things that players first see,… Read more “The Eroded Legacy of Legacy Content”
Tanxiety Through the Eyes of a New Game
I’ve been tanking in WoW for around 5 years as my main role now, but yet, the job is still somewhat scary. Not so much in WoW,… Read more “Tanxiety Through the Eyes of a New Game”
Are MMO’s Too Difficult to Get Into?
Blaugust day 3 is here, and with it, something I thought about the other day. A few of the people I follow play the game Riders of… Read more “Are MMO’s Too Difficult to Get Into?”
On The First Day of Blaugust, I Wrote About Writing
This year, I finally followed enough Blaugust participants back to pages describing the event that I ended up signed up for it! So why Blaugust? Well, one… Read more “On The First Day of Blaugust, I Wrote About Writing”