(Editor’s Note: this draft started off as solely about the drama in the Ultimate race to world first for Futures Rewritten. However, in the last week, a… Read more “Final Fantasy XIV’s Plugin Problem – Problems, Solutions, and the PlayerScope Poison Pill”
Tag: final fantasy xiv
Arcadion Light-Heavy Savage In The Books – An Honest Review
Nearly two full weeks ago as you read this post, my main static raid team in Final Fantasy XIV, at a time investment of 4-6 hours per… Read more “Arcadion Light-Heavy Savage In The Books – An Honest Review”
A Comprehensive, Spoiler-Laden Discussion Of My Experience With Dawntrail
(Up top warning – this one breached 10,000 words. It’s 20% of a Nanowrimo novel! Get comfy if you wanna read this one.) On Monday, July 1st,… Read more “A Comprehensive, Spoiler-Laden Discussion Of My Experience With Dawntrail”
Speculating About Dawntrail Part 2 of 2 – The Story, Lore, Characters, and Other Final Fantasy Nods
This post is part two of my Dawntrail pre-release analysis, looking at everything we have now as I write and using it to try and find some… Read more “Speculating About Dawntrail Part 2 of 2 – The Story, Lore, Characters, and Other Final Fantasy Nods”
Hopes and Fears for Dawntrail
PAX East is this weekend, and the Final Fantasy XIV team is going to have a global livestream from the show that will, in all likelihood, include… Read more “Hopes and Fears for Dawntrail”
Final Fantasy XIV’s Tokyo Fan Fest and The Trail to Dawn
Tonight marks a big benchmark on the road to the next Final Fantasy XIV expansion, Dawntrail. The last event of the 2023-2024 Fan Fest cycle is in… Read more “Final Fantasy XIV’s Tokyo Fan Fest and The Trail to Dawn”
Growing Light, Endwalker Post-Launch MSQ, and The Issue With Nostalgic Plots
Final Fantasy XIV’s patch 6.5, Growing Light, is an interesting cap to the Endwalker era. Firstly, this patch fills the traditional role of the x.3 patch, in… Read more “Growing Light, Endwalker Post-Launch MSQ, and The Issue With Nostalgic Plots”
The Revamped MSQ Gameplay Experience of Final Fantasy XIV Part 1: ARR and Heavensward
Over the past couple of years, but especially in Endwalker, the Final Fantasy XIV team has made a lot of effort to adjust the onramp for new… Read more “The Revamped MSQ Gameplay Experience of Final Fantasy XIV Part 1: ARR and Heavensward”
Lessons Learned From Nearly Two Years of Healing Savage in Final Fantasy XIV
I’ve been raiding in Savage in Final Fantasy XIV for nearly 2 years now. It’s not a long time, and it correlates with Endwalker’s raid scene exclusively,… Read more “Lessons Learned From Nearly Two Years of Healing Savage in Final Fantasy XIV”
New Player Experience Is Important, But WoW and FFXIV Are Kind Of Bad At It
When you have an MMO that is long-lived, you eventually hit a point where a playerbase saturates and needs new blood to replace people who leave, whether… Read more “New Player Experience Is Important, But WoW and FFXIV Are Kind Of Bad At It”