Shadowlands data is coming in heavy, although first via official blogs with explainer text as opposed to raw datamining, so this week is bound to be a… Read more “Weekly Hype Train – 4/7/2020 Edition, AKA Shadowlands Alpha Launch Week!”
Tag: final fantasy xiv
Weekly Hype Train Week of 3/31/2020 – The Catchup Edition
Due to a combination of work fatigue and just plain forgetfulness, I totally missed this last week, so here is a two-fer – what I’ve done in… Read more “Weekly Hype Train Week of 3/31/2020 – The Catchup Edition”
Raiding Difficulty – A Re-Evaluation of the Endgame Differences of WoW and Final Fantasy XIV
(Editor’s note – hey, so…uh…this was gonna be up last week, but between capturing a lot of screenshots and then being moved to work from home due… Read more “Raiding Difficulty – A Re-Evaluation of the Endgame Differences of WoW and Final Fantasy XIV”
Weekly Hype Train Week of 2/25/2020
2020 still feels very timewarpy, in that it feels like it was a long time since the last time I wrote one of these, but hey! It’s… Read more “Weekly Hype Train Week of 2/25/2020”
Rewards and Progression – Looking at Content Models from Classic WoW to Modern Final Fantasy XIV
Something I keep coming back to as a theme in my head lately is gear and gear progression in MMOs. One of the key opportunities I find… Read more “Rewards and Progression – Looking at Content Models from Classic WoW to Modern Final Fantasy XIV”
The Crushing Doubt of Too Many Options – Open-Ended Gameplay as Viewed Through Final Fantasy XIV
I’ve mentioned a sort of crushing possibility space in a few recent posts, when referencing why I haven’t played much Final Fantasy XIV. With a few days… Read more “The Crushing Doubt of Too Many Options – Open-Ended Gameplay as Viewed Through Final Fantasy XIV”
2019 In Review Parts 1 and 2 – The Games Industry and My MMO Titles
(Editor’s note – this post started as one whole, cohesive 2019 recap, including gaming news, MMO news, and blog recap. However, the draft was nearing 3,000 words… Read more “2019 In Review Parts 1 and 2 – The Games Industry and My MMO Titles”
My Games of the Decade – Part 5 – Final Fantasy XIV
A game that was out for nearly the full decade, Final Fantasy XIV is a fascinating tale of a game in crisis, a company eager to redeem… Read more “My Games of the Decade – Part 5 – Final Fantasy XIV”
Melee Combat and Gameplay Feel
When I was a kid, in a time before I played MMOs, there was this fascination with the idea of melee combat. A lot of games I… Read more “Melee Combat and Gameplay Feel”
The Sense of World and the Lack of World Development in World of Warcraft and Final Fantasy XIV
Something I was thinking about in a longer post I was working on, is that modern games often are designed in a way that makes lots of… Read more “The Sense of World and the Lack of World Development in World of Warcraft and Final Fantasy XIV”