Skip to content
Kaylriene

Kaylriene

MMO, Gaming, and Technology Discussions

  • Blog
  • About
  • Contact
  • More

    Tag: game design

    The Changing Shape of Healing in Final Fantasy XIV – Based on the Newest EX Trial

    (There will be some mild gameplay spoilers for 5.3 in this post, and a screenshot of the trial) Something interesting seems to be brewing in the design… Read more “The Changing Shape of Healing in Final Fantasy XIV – Based on the Newest EX Trial”

    August 24, 2020 by Kaylriene

    Torghast in Beta – It’s Really Good, Actually?

    I’ve been talking a lot for the past few days about things in the World of Warcraft Shadowlands beta that irk me. Whether it is the meandering,… Read more “Torghast in Beta – It’s Really Good, Actually?”

    July 28, 2020July 28, 2020 by Kaylriene

    Shadowlands Beta Dungeon Impressions – 5/8 Dungeons Complete

    One thing I tend to enjoy a lot at the beginning of an expansion lately and then fall out of over the course of an expansion, dungeon… Read more “Shadowlands Beta Dungeon Impressions – 5/8 Dungeons Complete”

    July 26, 2020July 26, 2020 by Kaylriene

    On Second Look – A Closer View of The Maw

    Last week, I was fairly positive on the Shadowlands beta save for one important piece of content – I was absolutely unhappy with the state of the… Read more “On Second Look – A Closer View of The Maw”

    July 24, 2020 by Kaylriene

    On Starting Experiences – Addendum 3 of 2 -Why Is There an “Endgame” Anyways?

    Before I resume the pile-on of Shadowlands beta info, I wanted to get out two additional posts about starting and level-up experiences in MMOs. One comment in… Read more “On Starting Experiences – Addendum 3 of 2 -Why Is There an “Endgame” Anyways?”

    July 23, 2020 by Kaylriene

    On Balance and Choice – The Difficulty of WoW’s Legacy Systems

    My post yesterday sparked a lot of great discussion about Blizzard and balancing that I think are worth looking at in detail and via comparison to other… Read more “On Balance and Choice – The Difficulty of WoW’s Legacy Systems”

    July 20, 2020 by Kaylriene

    The Paradox of Choice: On Covenant Abilities and Community Reactions

    One of the more broadly contentious aspects of the Shadowlands design paradigm is the use of Covenant abilities. Rather than building a spec-based system like Legion Artifacts,… Read more “The Paradox of Choice: On Covenant Abilities and Community Reactions”

    July 19, 2020 by Kaylriene

    The Maw In Focus – How To Design Unwelcoming, But Fun, Spaces and Why It Seemingly Falls Short

    In my Shadowlands media blitz recap post, the most text for me was devoted to The Maw. There is a fairly simple reason why – the design… Read more “The Maw In Focus – How To Design Unwelcoming, But Fun, Spaces and Why It Seemingly Falls Short”

    July 12, 2020 by Kaylriene

    Passive Damage and Its Negative Gameplay Impact

    Most of us play games to interact with the mechanics of said game in a meaningful, substantial way. When a game removes layers of interaction, it can… Read more “Passive Damage and Its Negative Gameplay Impact”

    February 27, 2020 by Kaylriene

    The Re-revisit Of Horrific Visions

    Given that patch 8.3 for World of Warcraft: Battle For Azeroth has been out for over a month now, it seems like a good time to revisit… Read more “The Re-revisit Of Horrific Visions”

    February 20, 2020February 20, 2020 by Kaylriene

    Posts navigation

    Older posts
    Newer posts

    Connect

    • View kaylriene’s profile on Instagram
    • YouTube
    • Twitch
    • Blog
    • About
    • Contact
    Create a website or blog at WordPress.com
    Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
    To find out more, including how to control cookies, see here: Cookie Policy
    • Subscribe Subscribed
      • Kaylriene
      • Join 403 other subscribers
      • Already have a WordPress.com account? Log in now.
      • Kaylriene
      • Subscribe Subscribed
      • Sign up
      • Log in
      • Report this content
      • View site in Reader
      • Manage subscriptions
      • Collapse this bar
     

    Loading Comments...