Yesterday, Blizzard made something unexpected official – that key broadcaster software, most commonly used to play multiple characters in the game, an act called “multiboxing” – was… Read more “The End of Multiboxing In WoW”
Tag: gameplay
The Pros and Cons of the New Leveling System in World of Warcraft (10-50 Edition)
So I finally did it. After having a Kul Tiran Druid sitting since I unlocked the race over a year ago, I took this character from 10… Read more “The Pros and Cons of the New Leveling System in World of Warcraft (10-50 Edition)”
Final Fantasy XIV Patch 5.35 Launch Day Impressions – Bozja Fun and Confusion, Housing Woes for Some, Waiting for 5.4
Yesterday was the launch day for Final Fantasy XIV’s patch 5.35. The patch had a few major bullet point features: -Bozjan Southern Front, an instanced battlefield zone… Read more “Final Fantasy XIV Patch 5.35 Launch Day Impressions – Bozja Fun and Confusion, Housing Woes for Some, Waiting for 5.4”
The Role of Levels in World of Warcraft – Do They Have A Place?
The other day, Wilhelm Arcturus had an excellent post up over at The Ancient Gaming Noob, discussing the possibility of a level squish in every expansion in… Read more “The Role of Levels in World of Warcraft – Do They Have A Place?”
The Root Cause of WoW Woes: Single-Use Systems
I decided to go with a bold title on this one because I feel like I have a strong conclusion here! Consistently over the last few years… Read more “The Root Cause of WoW Woes: Single-Use Systems”
World of Warcraft, Content “Noise,” and the Endgame of Shadowlands
Recently, I rewatched FoldingIdea’s excellent video on the allure of WoW Classic through the eyes of someone who played the original release, plays the live retail game,… Read more “World of Warcraft, Content “Noise,” and the Endgame of Shadowlands”
Paradise Killer – A Vaporwave Album Come To Life
This is probably the closest I’ll get to a review on this blog, but I’ve spent around 12 hours the last few days diving into and finishing… Read more “Paradise Killer – A Vaporwave Album Come To Life”
Reflections In Crystal – A Recap of Why I Love Final Fantasy XIV With a Ton of Spoilers In the Back Half
Alright, so this post will have spoilers for the MSQ story, elements of the alliance raid story, and almost all things to do with 5.3 story. If… Read more “Reflections In Crystal – A Recap of Why I Love Final Fantasy XIV With a Ton of Spoilers In the Back Half”
Torghast in Beta – It’s Really Good, Actually?
I’ve been talking a lot for the past few days about things in the World of Warcraft Shadowlands beta that irk me. Whether it is the meandering,… Read more “Torghast in Beta – It’s Really Good, Actually?”
On Starting Experiences – Addendum 3 of 2 -Why Is There an “Endgame” Anyways?
Before I resume the pile-on of Shadowlands beta info, I wanted to get out two additional posts about starting and level-up experiences in MMOs. One comment in… Read more “On Starting Experiences – Addendum 3 of 2 -Why Is There an “Endgame” Anyways?”