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Kaylriene

Kaylriene

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    Tag: gameplay

    Rising To Meet The Dawntrail – Tips For Progressing At The Start of a New Final Fantasy XIV Expansion

    Dawntrail’s launch in just about a week (for early access) means a chance to start fresh, attack Final Fantasy XIV from a new angle, and for a… Read more “Rising To Meet The Dawntrail – Tips For Progressing At The Start of a New Final Fantasy XIV Expansion”

    June 21, 2024 by Kaylriene

    Blizzard’s Shadowboxing Match – Their Fight With Themselves on Tanks, Healers, and Trinkets in The War Within

    The War Within beta went live, and with it, a challenging change – the effect of damaging trinkets and cantrip effects (weapon procs) are going down by… Read more “Blizzard’s Shadowboxing Match – Their Fight With Themselves on Tanks, Healers, and Trinkets in The War Within”

    June 6, 2024 by Kaylriene

    My First Expansion Raiding Savage Is In The Books – Some Thoughts on Final Fantasy XIV Raiding Before Dawntrail

    There’s a lot to talk about with Final Fantasy XIV lately, as the first major batch of job changes for Dawntrail and the job action trailer have… Read more “My First Expansion Raiding Savage Is In The Books – Some Thoughts on Final Fantasy XIV Raiding Before Dawntrail”

    June 5, 2024 by Kaylriene

    The Fun, Frustrating Ride of Mists of Pandaria: Remix

    Mists of Pandaria Remix has been out for just over a week and a half now. How’s it going? Uh…both really well and also with a lot… Read more “The Fun, Frustrating Ride of Mists of Pandaria: Remix”

    May 29, 2024 by Kaylriene

    Healing Dungeons in World of Warcraft Dragonflight is a Broken Gameplay Design, and Here’s Why

    Picture this: you’re healing a dungeon in World of Warcraft, and things are going well, when the boss stops to cast a huge party-wide damage hit. You’ve… Read more “Healing Dungeons in World of Warcraft Dragonflight is a Broken Gameplay Design, and Here’s Why”

    May 8, 2024 by Kaylriene

    The First Week: WoW’s New Dungeon Scaling, Experienced Firsthand

    The dungeon difficulty changes made to World of Warcraft have been interesting, to say the least. For the uninitiated, the basic rundown is this – in Season… Read more “The First Week: WoW’s New Dungeon Scaling, Experienced Firsthand”

    April 29, 2024 by Kaylriene

    A Blundering Pre-Season Start to Season 4 – The Raid Rotation Fake-Out

    Blizzard almost, dare I say it, made Season 4 a player-friendly one for the raid audience. The Season 4 concept that started with Shadowlands (not BfA, which… Read more “A Blundering Pre-Season Start to Season 4 – The Raid Rotation Fake-Out”

    April 22, 2024 by Kaylriene

    The World of Warcraft Experimental Streak, Part 2: Remists of Pandaria

    Blizzard’s recent experimental streak on World of Warcraft has brought about two huge shifts in content through unique modes of play – Plunderstorm and the upcoming Mists… Read more “The World of Warcraft Experimental Streak, Part 2: Remists of Pandaria”

    April 15, 2024 by Kaylriene

    The World of Warcraft Experimental Streak, Part 1: Blundering Through Plunderstorm

    Blizzard’s recent experimental streak on World of Warcraft has brought about two huge shifts in content through unique modes of play – Plunderstorm and the upcoming Mists… Read more “The World of Warcraft Experimental Streak, Part 1: Blundering Through Plunderstorm”

    April 15, 2024 by Kaylriene

    Timerunning: Pandamonium is…A Leveling Experiment?!

    World of Warcraft’s patch 10.2.7 had this interesting item atop the list of features on the roadmap published back in January – Timerunning: Pandamonium. Pandemonium mispelled to… Read more “Timerunning: Pandamonium is…A Leveling Experiment?!”

    April 10, 2024 by Kaylriene

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