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Kaylriene

Kaylriene

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    Tag: gameplay

    Healing Dungeons in World of Warcraft Dragonflight is a Broken Gameplay Design, and Here’s Why

    Picture this: you’re healing a dungeon in World of Warcraft, and things are going well, when the boss stops to cast a huge party-wide damage hit. You’ve… Read more “Healing Dungeons in World of Warcraft Dragonflight is a Broken Gameplay Design, and Here’s Why”

    May 8, 2024 by Kaylriene

    The First Week: WoW’s New Dungeon Scaling, Experienced Firsthand

    The dungeon difficulty changes made to World of Warcraft have been interesting, to say the least. For the uninitiated, the basic rundown is this – in Season… Read more “The First Week: WoW’s New Dungeon Scaling, Experienced Firsthand”

    April 29, 2024 by Kaylriene

    A Blundering Pre-Season Start to Season 4 – The Raid Rotation Fake-Out

    Blizzard almost, dare I say it, made Season 4 a player-friendly one for the raid audience. The Season 4 concept that started with Shadowlands (not BfA, which… Read more “A Blundering Pre-Season Start to Season 4 – The Raid Rotation Fake-Out”

    April 22, 2024 by Kaylriene

    The World of Warcraft Experimental Streak, Part 2: Remists of Pandaria

    Blizzard’s recent experimental streak on World of Warcraft has brought about two huge shifts in content through unique modes of play – Plunderstorm and the upcoming Mists… Read more “The World of Warcraft Experimental Streak, Part 2: Remists of Pandaria”

    April 15, 2024 by Kaylriene

    The World of Warcraft Experimental Streak, Part 1: Blundering Through Plunderstorm

    Blizzard’s recent experimental streak on World of Warcraft has brought about two huge shifts in content through unique modes of play – Plunderstorm and the upcoming Mists… Read more “The World of Warcraft Experimental Streak, Part 1: Blundering Through Plunderstorm”

    April 15, 2024 by Kaylriene

    Timerunning: Pandamonium is…A Leveling Experiment?!

    World of Warcraft’s patch 10.2.7 had this interesting item atop the list of features on the roadmap published back in January – Timerunning: Pandamonium. Pandemonium mispelled to… Read more “Timerunning: Pandamonium is…A Leveling Experiment?!”

    April 10, 2024 by Kaylriene

    Hopes and Fears for The War Within

    We are getting, by most estimates and the timetable provided by Blizzard in the WoW roadmap for 2024, close to The War Within launching in alpha. If… Read more “Hopes and Fears for The War Within”

    April 4, 2024 by Kaylriene

    Hopes and Fears for Dawntrail

    PAX East is this weekend, and the Final Fantasy XIV team is going to have a global livestream from the show that will, in all likelihood, include… Read more “Hopes and Fears for Dawntrail”

    March 22, 2024 by Kaylriene

    The Big Secret of Patch 10.2.6 Is Plunderstorm, WoW’s Battle Royale

    10.2.6’s big surprise is live as of this week, and…uh, it’s interesting. The lynchpin feature of this new patch is an addition to retail WoW playable by… Read more “The Big Secret of Patch 10.2.6 Is Plunderstorm, WoW’s Battle Royale”

    March 20, 2024March 20, 2024 by Kaylriene

    The Struggle of Flavor, Gameplay, and Long-Term Prospects of The War Within’s Hero Talent System

    When Blizzard mentions that they want something to both have flavor and also be a source of player power, it is usually a sign of trouble. Hero… Read more “The Struggle of Flavor, Gameplay, and Long-Term Prospects of The War Within’s Hero Talent System”

    March 17, 2024March 17, 2024 by Kaylriene

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