We are getting, by most estimates and the timetable provided by Blizzard in the WoW roadmap for 2024, close to The War Within launching in alpha. If… Read more “Hopes and Fears for The War Within”
Tag: gameplay
Hopes and Fears for Dawntrail
PAX East is this weekend, and the Final Fantasy XIV team is going to have a global livestream from the show that will, in all likelihood, include… Read more “Hopes and Fears for Dawntrail”
The Big Secret of Patch 10.2.6 Is Plunderstorm, WoW’s Battle Royale
10.2.6’s big surprise is live as of this week, and…uh, it’s interesting. The lynchpin feature of this new patch is an addition to retail WoW playable by… Read more “The Big Secret of Patch 10.2.6 Is Plunderstorm, WoW’s Battle Royale”
The Struggle of Flavor, Gameplay, and Long-Term Prospects of The War Within’s Hero Talent System
When Blizzard mentions that they want something to both have flavor and also be a source of player power, it is usually a sign of trouble. Hero… Read more “The Struggle of Flavor, Gameplay, and Long-Term Prospects of The War Within’s Hero Talent System”
The War Within’s Early Access Controversy
The War Within marks Blizzard’s first time trying something new with the release of a World of Warcraft expansion since they moved to simultaneous global release –… Read more “The War Within’s Early Access Controversy”
Blizzard’s Announced Dungeon Difficulty Changes – An Analysis
Today, ahead of the drop Season 4 of Dragonflight (date TBA), we received a huge announcement about dungeons, dungeon difficulty, and the tuning of rewards and difficulty… Read more “Blizzard’s Announced Dungeon Difficulty Changes – An Analysis”
The “Two Expansion Rule” and How We Think About Legacy Content in WoW
During the crushing lows of Shadowlands, I listened to a podcast, I want to say, from Blizzard Watch. The hosts were sort of riffing in a weird… Read more “The “Two Expansion Rule” and How We Think About Legacy Content in WoW”
Dragonflight’s 10.2.6 Experiment, WoW’s Hype Cycle, and Patch Tuesday (?)
WoW lives on a cycle of hype that moves between live patch releases and PTR excitement, as datamining slowly nudges out new content well in advance of… Read more “Dragonflight’s 10.2.6 Experiment, WoW’s Hype Cycle, and Patch Tuesday (?)”
My Early The War Within Preparations
We’ve officially entered something of a lull enroute between the end of Dragonflight and The War Within for World of Warcraft. Sure, there’s still a Season 4… Read more “My Early The War Within Preparations”
Legendaries in Dragonflight Suck, and Here’s Why
Fyr’alath is an okay legendary as a concept, but boy does farming it make the game suck. Twice now in Dragonflight, Blizzard has taken a design hint… Read more “Legendaries in Dragonflight Suck, and Here’s Why”