Looking at the push for the upcoming launch of World of Warcraft Classic, one wonders what it is that Blizzard sees in the launch of this game… Read more “World of Warcraft Classic – Fragmentation Without The Metrics?”
Tag: games
“Constructive Dissatisfaction” and PvE Balance in World of Warcraft
Something I talked about in an earlier post about the goal of my blog was being “constructively dissatisfied” with things – knowing why and what makes you… Read more ““Constructive Dissatisfaction” and PvE Balance in World of Warcraft”
The Eroded Legacy of Legacy Content
Something interesting happens to MMOs as they age and grow older. The roots of the game, the original level 1 content, those things that players first see,… Read more “The Eroded Legacy of Legacy Content”
Tanxiety Through the Eyes of a New Game
I’ve been tanking in WoW for around 5 years as my main role now, but yet, the job is still somewhat scary. Not so much in WoW,… Read more “Tanxiety Through the Eyes of a New Game”
The Curious Case of Wrathion in Patch 8.2.5
(WARNING: This post has actual content spoilers for WoW patch 8.2.5 within. If you’re just stopping by for Blaugust, hello – I’ll have something less lore-riffic tomorrow!)… Read more “The Curious Case of Wrathion in Patch 8.2.5”
On Raiding, Difficulty, and The Need for Varied Content
Raiding has, traditionally, been one of the things that World of Warcraft has done “right” even as the rest of the game is not doing so well.… Read more “On Raiding, Difficulty, and The Need for Varied Content”
Are MMO’s Too Difficult to Get Into?
Blaugust day 3 is here, and with it, something I thought about the other day. A few of the people I follow play the game Riders of… Read more “Are MMO’s Too Difficult to Get Into?”
The Massive Influx of 8.2.5 Datamining and The Future of Battle For Azeroth
The funny thing about preparing for a post like this is that yesterday, early in the day, when I started on my first Blaugust post, I did… Read more “The Massive Influx of 8.2.5 Datamining and The Future of Battle For Azeroth”
I Spent 10 Hours Doing Botany in Final Fantasy XIV, and Now I Understand the Main Reason I Hate WoW Professions
Wouldn’t be a long post of mine without a meandering title! Let’s talk professions – this thing that exists in MMOs and is often sort of a… Read more “I Spent 10 Hours Doing Botany in Final Fantasy XIV, and Now I Understand the Main Reason I Hate WoW Professions”
World of Warcraft Patch 8.2.5 – Intent vs. Execution
8.2.5 development notes are out, and I find the stated intent interesting. Firstly, I feel like I need to start with my opinion of developer notes. I… Read more “World of Warcraft Patch 8.2.5 – Intent vs. Execution”