With this week’s unveiling of the Dawntrail Media Tour information, including tooltips, a preview of the first dungeon, and getting to see actual gameplay in the new… Read more “Speculating About Dawntrail Part 1 of 2 – Job Actions, Abilities, and What The Changes (Might) Mean”
Tag: job design
Trying Out Uncomfortable Things – Playing Black Mage and Scholar At Level 90
In FFXIV, while I’ve had all jobs leveled since midway through Shadowbringers, I have certain jobs I just kind of don’t play. The two top culprits that… Read more “Trying Out Uncomfortable Things – Playing Black Mage and Scholar At Level 90”
The PvP Changes to Final Fantasy XIV Of Patch 6.1
I am someone who is on the record as having enjoyed FFXIV PvP prior to the current patch, and so with Crystalline Conflict out and the massive… Read more “The PvP Changes to Final Fantasy XIV Of Patch 6.1”
Ability Design and RPGs – The Difference of Additive and Subtractive Designs
I’ve leveled both a Black Mage and Dragoon in Endwalker, with the changes that both jobs had to their existing cores from prior Final Fantasy XIV content.… Read more “Ability Design and RPGs – The Difference of Additive and Subtractive Designs”