Dragonflight Season 3 content is…interesting. Blizzard aimed at changing up some of the things that made last season feel heavily frontloaded by new changes – better integration… Read more “Dragonflight Season 3 and the Question of What Is Too Easy”
Tag: opinion
What Could Come In Dragonflight Season 4 (or 5?)
One of the expected bits of news out of Blizzcon, after confirmation that 10.2 would be the last major content patch of Dragonflight, was that we would… Read more “What Could Come In Dragonflight Season 4 (or 5?)”
WoW and Expansion Release Cadence – Does The Blizzcon News Mean More Frequent Expansions?
At Blizzcon this last weekend, Blizzard announced not one, not two, but three new WoW expansions, the next three in sequence to follow Dragonflight. That’s pretty cool,… Read more “WoW and Expansion Release Cadence – Does The Blizzcon News Mean More Frequent Expansions?”
The War Within, The Worldsoul Saga, and The Future of World of Warcraft
The announcements for the future of the modern version of World of Warcraft made at Blizzcon 2023 are…interesting. Let me first say this – I’m going to… Read more “The War Within, The Worldsoul Saga, and The Future of World of Warcraft”
WoW Classic, Season of Discovery, and Paving The Way For Classic Plus
Blizzcon’s opening ceremony was interesting for WoW, in that it set forward something of a bold new path. I plan to talk more about the modern game… Read more “WoW Classic, Season of Discovery, and Paving The Way For Classic Plus”
Blizzcon 2023 – Predictions and Musings
Blizzcon is tomorrow as I write this. The first in-person Blizzcon since 2019, for me personally the first Blizzcon I haven’t gone to since 2011, and there’s… Read more “Blizzcon 2023 – Predictions and Musings”
Final Fantasy XIV EU Fan Fest 2023 Predictions and Wild Speculation
(Edit after the EU Fan Fest Opening Ceremony – putting predictions to paper is fun, even when your list gets totally shot to pieces! I’ll be back… Read more “Final Fantasy XIV EU Fan Fest 2023 Predictions and Wild Speculation”
The Revamped MSQ Gameplay Experience of Final Fantasy XIV Part 1: ARR and Heavensward
Over the past couple of years, but especially in Endwalker, the Final Fantasy XIV team has made a lot of effort to adjust the onramp for new… Read more “The Revamped MSQ Gameplay Experience of Final Fantasy XIV Part 1: ARR and Heavensward”
Unity’s Price Change: A Late Look
Unity has, in many ways, shot itself in the foot. In modern game development, game engines are a big investment and making an engine capable of using… Read more “Unity’s Price Change: A Late Look”
Lessons Learned From Nearly Two Years of Healing Savage in Final Fantasy XIV
I’ve been raiding in Savage in Final Fantasy XIV for nearly 2 years now. It’s not a long time, and it correlates with Endwalker’s raid scene exclusively,… Read more “Lessons Learned From Nearly Two Years of Healing Savage in Final Fantasy XIV”