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Kaylriene

Kaylriene

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    Tag: personal

    Battle for Azeroth Review Part 3 – Historical Comparison and Context, Closing Remarks

    In the first two parts of this series, we talked about the ways in which I felt Battle for Azeroth fell flat – first from a story… Read more “Battle for Azeroth Review Part 3 – Historical Comparison and Context, Closing Remarks”

    January 29, 2020 by Kaylriene

    Battle for Azeroth Review Part 2 – The Gameplay

    (Editor’s Note: This post is a Proustian diversion into huge longform posting. After an editing pass and little tightening up, it still sits at 9,329 words, including… Read more “Battle for Azeroth Review Part 2 – The Gameplay”

    January 27, 2020January 28, 2020 by Kaylriene

    Battle for Azeroth In Review – Part 1: The Story

    (There will be some spoilers in this post for the BfA story and all of the cinematics released, including the Ny’alotha raid-ender and the new Darkshore cutscene.… Read more “Battle for Azeroth In Review – Part 1: The Story”

    January 26, 2020 by Kaylriene

    A Very (VERY) Spoiler-Heavy Analysis of the Ny’Alotha Cinematics

    I cannot warn you enough before this post, which has a very neutral title to avoid spoilers – THERE WILL BE SPOILERS IN THIS POST. Big, huge,… Read more “A Very (VERY) Spoiler-Heavy Analysis of the Ny’Alotha Cinematics”

    January 21, 2020January 21, 2020 by Kaylriene

    Visions of N’Zoth Pre-Raid Content Review – Great Template, Very Rough Edges

    My last few posts have been largely positive on the daily world content of WoW patch 8.3, Visions of N’Zoth, but there are some downsides to discuss.… Read more “Visions of N’Zoth Pre-Raid Content Review – Great Template, Very Rough Edges”

    January 21, 2020 by Kaylriene

    The Repeatable Content of Patch 8.3…is Good?

    Patch 8.3’s repeatable content structure is one of the better elements of a patch this whole expansion. To start with, let me say this – yes, it… Read more “The Repeatable Content of Patch 8.3…is Good?”

    January 17, 2020January 17, 2020 by Kaylriene

    Horrific Visions – A Model for Gameplay but Not For Rewards

    Horrific Visions are a gameplay mechanism that attempts to please a lot of masters. It has solo gameplay, small group gameplay, simple objectives that reward skill, more… Read more “Horrific Visions – A Model for Gameplay but Not For Rewards”

    January 16, 2020January 16, 2020 by Kaylriene

    Ephemeral Grinds and The Current Nature of World of Warcraft

    Something clicked for me fairly recently when considering the concept of grinding in MMOs. Tale as old as time – there are fiercely entrenched camps of opinion… Read more “Ephemeral Grinds and The Current Nature of World of Warcraft”

    January 14, 2020January 14, 2020 by Kaylriene

    My Attempt at Making A Game, Part 1 – The Design Document and Outlining the Goals

    The process of designing my self-made game project is underway. Something I’ve read about a fair amount before, and have taken lessons on, is the creation of… Read more “My Attempt at Making A Game, Part 1 – The Design Document and Outlining the Goals”

    January 11, 2020January 11, 2020 by Kaylriene

    My Personal Story of Laptop Ownership, Bridging Into All The Gaming Stuff at CES 2020

    On some level, I want to like laptops. I’ve spent a good chunk of my professional life armed with a laptop for work, not always, but once… Read more “My Personal Story of Laptop Ownership, Bridging Into All The Gaming Stuff at CES 2020”

    January 10, 2020January 10, 2020 by Kaylriene

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