If you were reading WoW blogs in the summer of 2019, you surely got oversaturated with WoW Classic talk. It was all anyone could talk about, unless… Read more “WoW Pre-Blizzconline Part 5: The One About Classic”
Tag: progression
Shadowlands: The First Alt-Friendly Expansion Start in Years
Something has been sort of clicking about the design of World of Warcraft: Shadowlands, since I’ve been level 60 and playing around on my new raid main.… Read more “Shadowlands: The First Alt-Friendly Expansion Start in Years”
The Root Cause of WoW Woes: Single-Use Systems
I decided to go with a bold title on this one because I feel like I have a strong conclusion here! Consistently over the last few years… Read more “The Root Cause of WoW Woes: Single-Use Systems”
Rewards and Progression – Looking at Content Models from Classic WoW to Modern Final Fantasy XIV
Something I keep coming back to as a theme in my head lately is gear and gear progression in MMOs. One of the key opportunities I find… Read more “Rewards and Progression – Looking at Content Models from Classic WoW to Modern Final Fantasy XIV”
The Crushing Doubt of Too Many Options – Open-Ended Gameplay as Viewed Through Final Fantasy XIV
I’ve mentioned a sort of crushing possibility space in a few recent posts, when referencing why I haven’t played much Final Fantasy XIV. With a few days… Read more “The Crushing Doubt of Too Many Options – Open-Ended Gameplay as Viewed Through Final Fantasy XIV”
The First Real Sign of Doom? – High End Raiding at Parity Between Final Fantasy XIV and World of Warcraft?
The times, they are a’changin’. Yesterday, something of a curious tweet from Kihra, the kind soul who manages and runs both WarcraftLogs and FFLogs, two sites that… Read more “The First Real Sign of Doom? – High End Raiding at Parity Between Final Fantasy XIV and World of Warcraft?”
End Perpetual Grinding – Marry Titanforging and Artifact Systems?
When I think about what I want in a potential eigth World of Warcraft expansion, a lot comes to mind. Readers who’ve been here a while will… Read more “End Perpetual Grinding – Marry Titanforging and Artifact Systems?”
Survey Surveillance – Level Squish Confirmed?
I’ve been working on a lot of long posts (expect huge post flooding to happen this weekend!) but I had to write a quickie when I saw… Read more “Survey Surveillance – Level Squish Confirmed?”
Targeting Goals – Why Benthic Armor is a Positive Development for WoW
With the 8.2 PTR in full swing and Nazjatar now up and running, the gear catch-up mechanism for the patch is in full view. Benthic gear shares… Read more “Targeting Goals – Why Benthic Armor is a Positive Development for WoW”
Is Leveling Valuable?
One thing that occurs to me in my main-play MMOs is that leveling has become an afterthought. Not to suggest that it is completely gone or dead,… Read more “Is Leveling Valuable?”