It wasn’t that long ago, but just 5 short years ago, the idea of what a content cycle in WoW looked like was fundamentally quite different from… Read more “A Look at the Impact of Seasonal Content Cycles on World of Warcraft”
Tag: raid
The Pace of a Boss Fight – Why Sylvanas Is An Awful Fight Design
Sire Denathrius in Castle Nathria was a boss with some interesting breakpoints in his fight. Phase 1 demanded perfect execution against simple mechanics, but a part of… Read more “The Pace of a Boss Fight – Why Sylvanas Is An Awful Fight Design”
A Random Collection of Holy Priest Thoughts
Healing priest was the first main character I had in WoW. I was account sharing with my friends/roommates trying to find a groove. Warrior didn’t fit. Mage… Read more “A Random Collection of Holy Priest Thoughts”
Sanctum of Domination – 9/10 Heroic, Some Thoughts
Early in the raid tier, my thoughts on Sanctum of Domination were a little scatter-shot. I’d been pugging it and doing things very inconsistently – a boss… Read more “Sanctum of Domination – 9/10 Heroic, Some Thoughts”
The Shards of Domination – A System-Solution to a Blizzard-Made Problem
The Shards of Domination system is a damn-near perfect microcosm of the kind of problems that modern Blizzard has with game design. That is what makes them… Read more “The Shards of Domination – A System-Solution to a Blizzard-Made Problem”
Final Fantasy XIV’s Damage Meta And How It May Influence World of Warcraft
It is rare that combat design choices made in FFXIV are integrated into WoW. In the current lifespan of both games, FFXIV has largely taken a lead… Read more “Final Fantasy XIV’s Damage Meta And How It May Influence World of Warcraft”
The Term “Casual,” How I See It In WoW Patch 9.1, And Why I Call Myself One
The word “casual” when used in MMO spaces is a de-pinned hand grenade in most contexts. It rarely gets used productively, it’s very often said insultingly, and… Read more “The Term “Casual,” How I See It In WoW Patch 9.1, And Why I Call Myself One”
I PUGed Sanctum of Domination, and The Results Were Surprising
In my last post, I talked about how I just hadn’t done that much inside the new raid added to World of Warcraft in Patch 9.1, the… Read more “I PUGed Sanctum of Domination, and The Results Were Surprising”
Patch 9.1 and Shadowlands Season 2 – My First Impressions
It’s been a little over a week since the launch of patch 9.1, 3 and a half-days since Shadowlands Season 2 began, and just over a week… Read more “Patch 9.1 and Shadowlands Season 2 – My First Impressions”
I Decided to Stop Raiding – About Managing Expectations and Learning When To Cut Your Losses
(Editor’s Note – I’m writing this as I finish the conclusion of this post, over 8,000 words deep. A few things I need to say before I… Read more “I Decided to Stop Raiding – About Managing Expectations and Learning When To Cut Your Losses”