Loot is what makes the MMO world go round. Or, well, it can certainly be a powerful motivator. Loot in my two main games is an interesting… Read more “Loot – Discussing The Value, Interest, and Number of Options in Both WoW and FFXIV”
Tag: reward
The Maw – A Pre-9.1 Design Analysis and My Review
When the beta for Shadowlands started, with me in the first wave of invites, one of the first things I had a strongly negative opinion of was… Read more “The Maw – A Pre-9.1 Design Analysis and My Review”
The Many-Layered Challenges of the Twisting Corridors of Torghast – My Completely-Solo Journey to the Corridor Creeper
Around 2 AM local time, I did it. The boss on floor 18 of Layer 8 felled, the achievement pop-up shown, the mount added to my collection.… Read more “The Many-Layered Challenges of the Twisting Corridors of Torghast – My Completely-Solo Journey to the Corridor Creeper”
The Twisting Corridors and 9.1 – Or, What Purpose is There to Them At This Point?
Last night, I finished both layers 5 and 6 of the Twisting Corridors, getting my Spirestalker title, and it went pretty well. A few mistakes nearly jeopardized… Read more “The Twisting Corridors and 9.1 – Or, What Purpose is There to Them At This Point?”
Change, Necessary or Not – How The Loot Changes and Their (Sort Of) Reversion Affect Shadowlands
Today, the news went up – rejoice! With the next weekly reset, raids will be seeing more loot in Shadowlands. Specifically, Castle Nathria is going to a… Read more “Change, Necessary or Not – How The Loot Changes and Their (Sort Of) Reversion Affect Shadowlands”
Loot Is Loot – A Followup On Why I Think Shadowlands Loot Feels Bad
The guiding principle of Shadowlands rewards has been a desire to return to the more traditional state of WoW – one where each drop matters and feels… Read more “Loot Is Loot – A Followup On Why I Think Shadowlands Loot Feels Bad”
World of Warcraft Patch 9.01 – Shadowlands Pre-Patch and the Value of Rewards
Another major MMO patch launched – arguably larger than the FFXIV patch I detailed in my last post. With patch 9.01, Shadowlands is now, in some ways,… Read more “World of Warcraft Patch 9.01 – Shadowlands Pre-Patch and the Value of Rewards”
Rewards and Progression – Looking at Content Models from Classic WoW to Modern Final Fantasy XIV
Something I keep coming back to as a theme in my head lately is gear and gear progression in MMOs. One of the key opportunities I find… Read more “Rewards and Progression – Looking at Content Models from Classic WoW to Modern Final Fantasy XIV”
The Hands-On Impression of PTR 8.3 – A Lot of Horrific Visions Impressions
Yesterday, I was home off-work for the day and so when news of the PTR broke, I did the sensible thing and immediately downloaded it and put… Read more “The Hands-On Impression of PTR 8.3 – A Lot of Horrific Visions Impressions”
Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW
It was Monday here in the states when I started this post, and since my workplace has some system issues preventing real work from being done, now… Read more “Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW”