Unintentionally, it has been a few weeks since the start of The War Within’s second season and the last time I checked in here. I’ve been enjoying… Read more “The War Within’s Second Season – Fun, Goals, Keystone Legend?”
Tag: rewards
Season Two of The War Within Is Changing Mythic Plus – And Maybe Hinting At More Changes To Come
With the 11.1 PTR entering what is likely a near-final phase of testing on the Liberation of Undermine update for World of Warcraft’s The War Within expansion,… Read more “Season Two of The War Within Is Changing Mythic Plus – And Maybe Hinting At More Changes To Come”
The War Within’s First Mythic Plus Season – Some Early Thoughts and Commentary After Getting Keystone Master
Yesterday, I was able to cross off a major goal for the opening window of Season 1 of The War Within – I accomplished Keystone Master, getting… Read more “The War Within’s First Mythic Plus Season – Some Early Thoughts and Commentary After Getting Keystone Master”
The War Within and the Novelty of Rewarding World Content
The War Within’s endgame activities have the usual focus of a WoW expansion – dungeons, raids, PvP seasons, and all of it tied to gear progression. There’s… Read more “The War Within and the Novelty of Rewarding World Content”
The First Week: WoW’s New Dungeon Scaling, Experienced Firsthand
The dungeon difficulty changes made to World of Warcraft have been interesting, to say the least. For the uninitiated, the basic rundown is this – in Season… Read more “The First Week: WoW’s New Dungeon Scaling, Experienced Firsthand”
WoW Patch 10.0.7 – Mid-Season Catchup Gear, At Last
In Final Fantasy XIV, the Savage raid tier lasts for two major patches. What this functionally means is that the tier launches, item level adjusts upwards such… Read more “WoW Patch 10.0.7 – Mid-Season Catchup Gear, At Last”
A Lightning Round of 9.1 Last Minute Data – Legendary Sockets, Mythic Plus Loot, and Dungeon Tuning
In this post, I wanted to do a quick rundown of some interesting changes made last-minute on the patch 9.1 PTR (or, in some cases, not on… Read more “A Lightning Round of 9.1 Last Minute Data – Legendary Sockets, Mythic Plus Loot, and Dungeon Tuning”
The Torghast Changes of 9.1 – Or, Blizzard Doesn’t Know How To Give Us What We Want
Torghast has a checkered history in its already-short existence of being highly polarizing and controversial. To some players, it is a decent-enough roguelike that has some fun… Read more “The Torghast Changes of 9.1 – Or, Blizzard Doesn’t Know How To Give Us What We Want”
Patch 9.0.5 Launches Next Week – Some Things To Look For
World of Warcraft: Shadowlands gets its first patch next week. Now, contrary to what you might expect if you haven’t been paying attention, this patch is targeted… Read more “Patch 9.0.5 Launches Next Week – Some Things To Look For”
The Twisting Corridors and 9.1 – Or, What Purpose is There to Them At This Point?
Last night, I finished both layers 5 and 6 of the Twisting Corridors, getting my Spirestalker title, and it went pretty well. A few mistakes nearly jeopardized… Read more “The Twisting Corridors and 9.1 – Or, What Purpose is There to Them At This Point?”