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Kaylriene

Kaylriene

MMO, Tech, and Whatever Else I Like!

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    Tag: rpg

    The Backlash to the Patch 9.2 Shards of Domination News and Why It Makes Sense

    There’s a lot I want to write about WoW and will be writing in the coming days and weeks, but one small thing I can focus on… Read more “The Backlash to the Patch 9.2 Shards of Domination News and Why It Makes Sense”

    January 8, 2022 by Kaylriene

    Ability Design and RPGs – The Difference of Additive and Subtractive Designs

    I’ve leveled both a Black Mage and Dragoon in Endwalker, with the changes that both jobs had to their existing cores from prior Final Fantasy XIV content.… Read more “Ability Design and RPGs – The Difference of Additive and Subtractive Designs”

    January 3, 2022 by Kaylriene

    Diablo II Resurrected – A Shot of Nostalgia Straight In The Arm

    There are two titles that are responsible for me becoming a Blizzard fan, and therefore ending up as a World of Warcraft fan. Starcraft was the first… Read more “Diablo II Resurrected – A Shot of Nostalgia Straight In The Arm”

    February 23, 2021 by Kaylriene

    Yakuza: Like A Dragon Early Impressions

    I really enjoy the Yakuza series, but I haven’t played that many of them. I’ve only grabbed the ones that are on PC, so that currently means… Read more “Yakuza: Like A Dragon Early Impressions”

    January 5, 2021 by Kaylriene

    Looking Ahead – Some 2021 Predictions for WoW, FFXIV, and Gaming Technology

    2020 as a year is going to be the butt of jokes for a long, long time. It was a thoroughly exhausting, sometimes sad and depressing year… Read more “Looking Ahead – Some 2021 Predictions for WoW, FFXIV, and Gaming Technology”

    December 31, 2020 by Kaylriene

    The Role of Levels in World of Warcraft – Do They Have A Place?

    The other day, Wilhelm Arcturus had an excellent post up over at The Ancient Gaming Noob, discussing the possibility of a level squish in every expansion in… Read more “The Role of Levels in World of Warcraft – Do They Have A Place?”

    October 12, 2020 by Kaylriene

    On Balance and Choice – The Difficulty of WoW’s Legacy Systems

    My post yesterday sparked a lot of great discussion about Blizzard and balancing that I think are worth looking at in detail and via comparison to other… Read more “On Balance and Choice – The Difficulty of WoW’s Legacy Systems”

    July 20, 2020 by Kaylriene

    The Value of Playing “Wrong” – Why It Should Exist

    Something I’ve thought about a lot – A LOT – with the introduction of Diablo IV at Blizzcon 2019 and all the loving callbacks to Diablo II… Read more “The Value of Playing “Wrong” – Why It Should Exist”

    November 13, 2019 by Kaylriene

    Some Spoiler-Heavy Thoughts on the Shadowbringers Main Scenario Quest

    (SPOILER ALERT: While at first, I wanted to write this as a non-spoiler roundup and retrospective on my time so far in Shadowbringers, I couldn’t do it… Read more “Some Spoiler-Heavy Thoughts on the Shadowbringers Main Scenario Quest”

    July 7, 2019 by Kaylriene

    Is Leveling Valuable?

    One thing that occurs to me in my main-play MMOs is that leveling has become an afterthought. Not to suggest that it is completely gone or dead,… Read more “Is Leveling Valuable?”

    March 4, 2019 by Kaylriene

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