A lot of my recent posts about Shadowlands have had a certain theme to them, which is easy enough to state: Blizzard did not do a great… Read more “Shadowlands and Change Management – Where Things Went Awry”
Tag: system design
The Maw In Focus – How To Design Unwelcoming, But Fun, Spaces and Why It Seemingly Falls Short
In my Shadowlands media blitz recap post, the most text for me was devoted to The Maw. There is a fairly simple reason why – the design… Read more “The Maw In Focus – How To Design Unwelcoming, But Fun, Spaces and Why It Seemingly Falls Short”