In my last post, I promised this would be coming, and here it is! The TBC Classic launch announcements, all of them taken together, spell out a… Read more “Analyzing The Burning Crusade Classic Launch Announcements”
Tag: warcraft
The Torghast Changes of 9.1 – Or, Blizzard Doesn’t Know How To Give Us What We Want
Torghast has a checkered history in its already-short existence of being highly polarizing and controversial. To some players, it is a decent-enough roguelike that has some fun… Read more “The Torghast Changes of 9.1 – Or, Blizzard Doesn’t Know How To Give Us What We Want”
A Much Friendlier WoW Lore Post – The Actually-Good Execution of Jaina’s Post-Wrath of the Lich King Story Arc
The last time I wrote here, it was a long, ranty affair about how Sylvanas Windrunner’s character arc in World of Warcraft is…not great! Stylistically, I’m not… Read more “A Much Friendlier WoW Lore Post – The Actually-Good Execution of Jaina’s Post-Wrath of the Lich King Story Arc”
The Long-Form Storytelling of World of Warcraft and Where it Fails – My Definitive Sylvanas Redemption Rant
WoW is trying to be a lot of things to a lot of people at this point in time. It wants to remain the pre-eminent PvE MMO,… Read more “The Long-Form Storytelling of World of Warcraft and Where it Fails – My Definitive Sylvanas Redemption Rant”
The State of Mythic Plus Part 3/3: Where We Go From Here, In WoW Or Other Games
In part 1 of this series, I discussed the history and implementation of Mythic Plus, and the core ideology of the mode of play. In part 2,… Read more “The State of Mythic Plus Part 3/3: Where We Go From Here, In WoW Or Other Games”
The State of Mythic Plus Dungeons, Part 2/3: Season 1 of Shadowlands
Yesterday, I wrote a big honking post with the history and explanation of Mythic Plus dungeons and some general pros and cons to them as I saw… Read more “The State of Mythic Plus Dungeons, Part 2/3: Season 1 of Shadowlands”
The State of Mythic Plus Dungeons, Part 1/3: Their History and Current Implementation
Over the last 5 years or so, a new mode of play has created an additional pillar in World of Warcraft’s endgame content – Mythic Plus (or… Read more “The State of Mythic Plus Dungeons, Part 1/3: Their History and Current Implementation”
The Maw – A Pre-9.1 Design Analysis and My Review
When the beta for Shadowlands started, with me in the first wave of invites, one of the first things I had a strongly negative opinion of was… Read more “The Maw – A Pre-9.1 Design Analysis and My Review”
The Downsides of Patch 9.1 So Far, As Told By The First PTR Build
Chains of Domination hit the PTR yesterday, which I’ve already written a little bit about. Today, though, after some more hours put in (until a quest bug… Read more “The Downsides of Patch 9.1 So Far, As Told By The First PTR Build”
The Highlights, Midlights, and Low Lights of the Early Patch 9.1 Datamining and PTR Play
I was so determined that FFXIV was going to get my attention today, and yet, I haven’t logged in yet and I’m fiending for 9.1 so much… Read more “The Highlights, Midlights, and Low Lights of the Early Patch 9.1 Datamining and PTR Play”