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Kaylriene

Kaylriene

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    Tag: warcraft

    Classic, Community, and Cultivation

    One thing that I think is a make or break for World of Warcraft Classic is going to be the community. Something I think that is often… Read more “Classic, Community, and Cultivation”

    August 26, 2019August 26, 2019 by Kaylriene

    The Sense of World and the Lack of World Development in World of Warcraft and Final Fantasy XIV

    Something I was thinking about in a longer post I was working on, is that modern games often are designed in a way that makes lots of… Read more “The Sense of World and the Lack of World Development in World of Warcraft and Final Fantasy XIV”

    August 25, 2019 by Kaylriene

    Evaluating Battle for Azeroth – Could It End Life as a Good Expansion?

    Something that occurred to me the other day is that I cannot evaluate Battle for Azeroth solely as BfA, the product – yet. Because I realized that… Read more “Evaluating Battle for Azeroth – Could It End Life as a Good Expansion?”

    August 24, 2019August 24, 2019 by Kaylriene

    Classic Beyond Classic – How Burning Crusade and Wrath of the Lich King Will Be Difficult to Implement

    Most of the World of Warcraft fandom of late has turned their attention near fully to the looming shadow of WoW Classic. I can’t blame anyone, myself… Read more “Classic Beyond Classic – How Burning Crusade and Wrath of the Lich King Will Be Difficult to Implement”

    August 22, 2019 by Kaylriene

    A Really Quick Post About The Oddity of Classic World First Racing (1,458 words “quick”)

    I had two different posts in the works for today, but those ground to a halt once I saw this news story. Method Announces the Classic Race… Read more “A Really Quick Post About The Oddity of Classic World First Racing (1,458 words “quick”)”

    August 21, 2019 by Kaylriene

    A Treatise on Ion Hazzikostas

    (Excuse the awful selfie, heh) To continue on my developer appreciation posts for the week, one of the few times my posts are going to be fairly… Read more “A Treatise on Ion Hazzikostas”

    August 20, 2019 by Kaylriene

    On Sandboxes and Theme Parks – My Personal Opinion

    There is something of a theme I noticed in comments I received on my appreciation post for Naoki Yoshida yesterday, and rather than writing a handful of… Read more “On Sandboxes and Theme Parks – My Personal Opinion”

    August 19, 2019August 19, 2019 by Kaylriene

    Developer Appreciation from the Past – The Legacy of Ghostcrawler

    For a second post for developer appreciation week, and as a lead-in for a planned third part, I want to dive into the past and discuss a… Read more “Developer Appreciation from the Past – The Legacy of Ghostcrawler”

    August 19, 2019 by Kaylriene

    The First Year of Battle For Azeroth, and What Lies Beyond

    Yesterday marked the 1 year anniversary of the official retail launch of Battle for Azeroth, World of Warcraft’s 7th expansion. It has been a fascinating first year… Read more “The First Year of Battle For Azeroth, and What Lies Beyond”

    August 15, 2019 by Kaylriene

    What’s Old is Sort of New Again – On Revamping Old Content in MMOs

    Adding new content to a game is a no-brainer. Adding features designed to attract new players to what is an old game is a very different gambit.… Read more “What’s Old is Sort of New Again – On Revamping Old Content in MMOs”

    August 12, 2019 by Kaylriene

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