So, after yesterday’s rant, I wanted to step back for a moment to discuss both a new development in blue post land for the upcoming portal room… Read more “Sense of Immersion – What Makes A Game World Feel Big? (Feat. A Much Calmer Discussion of Portals)”
Tag: warcraft
Apathy Apparent – Patch 8.1.5 (Feat. A Long Rant About Portals)
This is a post that has been a long time coming, since the PTR cycle began in earnest back in January, but you’ll notice that I haven’t… Read more “Apathy Apparent – Patch 8.1.5 (Feat. A Long Rant About Portals)”
Fixing LFR – Rewards and Social Dynamics
Fiannor over at Misdirections had an excellent post up talking about the issues surrounding gameplay in LFR, particularly the social aspect. I’m going to try to keep… Read more “Fixing LFR – Rewards and Social Dynamics”
Is Leveling Valuable?
One thing that occurs to me in my main-play MMOs is that leveling has become an afterthought. Not to suggest that it is completely gone or dead,… Read more “Is Leveling Valuable?”
The Power of Goals – Why A Defined Endpoint Feels Good
Something I often think about during my time gaming lately is why I am feeling what I would describe as “constructively dissatisfied” with my WoW time. I… Read more “The Power of Goals – Why A Defined Endpoint Feels Good”
Theme and Why It Matters
One of the things that came out of my prior post on judging an expansion on its merit was a comment on a related post that really… Read more “Theme and Why It Matters”
Battle of Dazar’Alor Wing 3 – The Alliance Suffers Consequences
With last night’s raid, my guild has finally finished all 3 wings of Battle of Dazar’Alor on Normal! So that means we have 3 new bosses to… Read more “Battle of Dazar’Alor Wing 3 – The Alliance Suffers Consequences”
What Would the End of World of Warcraft Even Look Like?
In last week’s news about layoffs, before we knew the actual extent of the damages, a small contingent online were opining about how the possibility exists that… Read more “What Would the End of World of Warcraft Even Look Like?”
The Role of Choice and Player Agency, As Told Through Player Housing
How do you fix something that is not, for all people and in all ways, broken? That is a tricky task indeed. WoW, for all of its… Read more “The Role of Choice and Player Agency, As Told Through Player Housing”
What Is On The Table for 8.3 – The Branching Paths Of Battle for Azeroth
BfA is at a crossroads on plot, as what we know of the story through 8.1.5 takes us in two distinct directions. This is something I really… Read more “What Is On The Table for 8.3 – The Branching Paths Of Battle for Azeroth”