Video games are art. Rest in peace Roger Ebert, but you were wrong on this one. I want to talk about the changes coming for WoW in… Read more “Art, Friction, And Reward – Talking About The Big WoW 9.1.5 Changes”
Tag: world of warcraft
The (Possible) Return of the Legion Mage Tower And What It Means
I’m back! I would have had a post yesterday, but after a near 7 hour drive to get home and a 2 hour raid, my 90 minutes… Read more “The (Possible) Return of the Legion Mage Tower And What It Means”
Sanctum of Domination – 9/10 Heroic, Some Thoughts
Early in the raid tier, my thoughts on Sanctum of Domination were a little scatter-shot. I’d been pugging it and doing things very inconsistently – a boss… Read more “Sanctum of Domination – 9/10 Heroic, Some Thoughts”
Why Seek Spoilers – The Effect of Datamining
Last night, I went on a little expedition online. I knew that FFXIV had datamining, but that its role was pretty constrained because the game’s data is… Read more “Why Seek Spoilers – The Effect of Datamining”
The Shards of Domination – A System-Solution to a Blizzard-Made Problem
The Shards of Domination system is a damn-near perfect microcosm of the kind of problems that modern Blizzard has with game design. That is what makes them… Read more “The Shards of Domination – A System-Solution to a Blizzard-Made Problem”
The Ongoing Activision-Blizzard Lawsuit
It’s been a while since I sat down and wrote a post that was solely about the ongoing ATVI lawsuit from the state of California. Until such… Read more “The Ongoing Activision-Blizzard Lawsuit”
Great Community, By The Way – The Other Side of Toxicity
I want to start this post very simply – I really, really enjoy Final Fantasy XIV. I think it is a fantastic MMO and a breath of… Read more “Great Community, By The Way – The Other Side of Toxicity”
The Good, Great, Really Good News of Patch 9.1.5
Okay, so when I went to bed…this morning, let’s be real, I was expecting to write a very, very different post today. I was gonna talk about… Read more “The Good, Great, Really Good News of Patch 9.1.5”
Revisiting Torghast 2.0 – The Good, The Bad, The Ugly
It’s been nearly two months of patch 9.1 in WoW now. One of the big, marquee features of Shadowlands was Torghast – this attempt at bringing a… Read more “Revisiting Torghast 2.0 – The Good, The Bad, The Ugly”
Strong Core, Weak Fluff – The Real Weakness of Modern World of Warcraft
No way to kick off a week like a huge analytical post! In WoW discourse for the last 5+ years, there’s something of a theme, and I’ve… Read more “Strong Core, Weak Fluff – The Real Weakness of Modern World of Warcraft”