Esports is a growth industry, but I think it faces a large problem that is simple to understand in many ways – what is happening on-screen is… Read more “Thoughts on a Half-Watched Mythic Dungeon International and What It Does To World of Warcraft”
Tag: world of warcraft
Shadowlands and Change Management – Where Things Went Awry
A lot of my recent posts about Shadowlands have had a certain theme to them, which is easy enough to state: Blizzard did not do a great… Read more “Shadowlands and Change Management – Where Things Went Awry”
Tanks for the Threat – Threat Changed In Shadowlands and I Don’t Like It
Tank design in most holy trinity MMOs boils down to managing a trifecta of gameplay components for a player to focus on and learn – managing threat,… Read more “Tanks for the Threat – Threat Changed In Shadowlands and I Don’t Like It”
Shadowlands (Nearly) Two Months In – My More Experienced Thoughts on the Expansion
Shadowlands is a weird expansion to me, in a way. Last night, before going to bed, I had a completely random thought that serves as my starting… Read more “Shadowlands (Nearly) Two Months In – My More Experienced Thoughts on the Expansion”
Sidenote: Discussing Ray-Tracing Implementations and Why RT Faces an Uphill Battle
Last time I discussed ray-tracing, it was largely to discuss if RTX, as implemented by Nvidia, had been a bust. That post and its conclusions all focused… Read more “Sidenote: Discussing Ray-Tracing Implementations and Why RT Faces an Uphill Battle”
And Twisting, Twisting Endlessly, Towards Freedom – Torghast, Twisting Corridors
Writing about Torghast’s normal wings can be tricky. While they are optional in the purest sense, most players rightly perceive them as mandatory in order to earn… Read more “And Twisting, Twisting Endlessly, Towards Freedom – Torghast, Twisting Corridors”
The Normal Difficulty Castle Nathria Review
Tonight, my guild did it. Actually, a fun preamble – due to the popularity of the expansion and our BfA merger, we had two guilds worth of… Read more “The Normal Difficulty Castle Nathria Review”
Covenants In Shadowlands, Post Launch – How Are They?
Covenants were, and are, the big, marquee thing about Shadowlands that is marketed and promoted when Blizzard hypes Shadowlands. A choice of 4 for each character to… Read more “Covenants In Shadowlands, Post Launch – How Are They?”
Loot Is Loot – A Followup On Why I Think Shadowlands Loot Feels Bad
The guiding principle of Shadowlands rewards has been a desire to return to the more traditional state of WoW – one where each drop matters and feels… Read more “Loot Is Loot – A Followup On Why I Think Shadowlands Loot Feels Bad”
A Story of Choice – Where Shadowlands Goes From Here
Warning – this post contains some hot, fresh spoilers for Shadowlands that appear to be available early due to bugged quest progress for some players in Torghast.… Read more “A Story of Choice – Where Shadowlands Goes From Here”