My favorite type of post to write – rampant speculation! This week, the schedule for next week’s (next week?!) Blizzconline event was posted. With an in-person event,… Read more “Analyzing WoW Via The Blizzconline Schedule”
Tag: world of warcraft
Surprise! It’s A Systems Patch! Shadowlands Patch 9.0.5
Interesting, surprising news. Last week, Wowhead showed a CDN update for WoW’s patch version indicating a patch 9.0.5 was in the works. Whatever, surely an error, I… Read more “Surprise! It’s A Systems Patch! Shadowlands Patch 9.0.5”
Tuning and Tweaking Over Tackling The Real Problem – 3% Buffs and My Frustration With Shadowlands Balancing
This week marked a round of much-needed adjustments to Shadowlands content and classes. Or, well, it would have, if the adjustments meaningfully addressed the actual problems. I… Read more “Tuning and Tweaking Over Tackling The Real Problem – 3% Buffs and My Frustration With Shadowlands Balancing”
A More Thorough and Nuanced Look at Gear In Shadowlands
Throughout these first two and a half months of Shadowlands (it has been that long already?!), something of a constant theme has been bubbling up to the… Read more “A More Thorough and Nuanced Look at Gear In Shadowlands”
February in Final Fantasy XIV and World of Warcraft – Big Announcements Incoming? (Yes)
February 2021 marks two major COVID-era milestones for my two main-play MMOs. Firstly, this weekend, with the FFXIV virtual fan fest, and an announcement which is all… Read more “February in Final Fantasy XIV and World of Warcraft – Big Announcements Incoming? (Yes)”
Shadowlands, 9.1, and What To Expect For Gameplay – My Predictions
WoW’s patch cycle has one bit of predictability, which is this – the x.1 patch for an expansion is, generally, an extension of the ideas present in… Read more “Shadowlands, 9.1, and What To Expect For Gameplay – My Predictions”
Thoughts on a Half-Watched Mythic Dungeon International and What It Does To World of Warcraft
Esports is a growth industry, but I think it faces a large problem that is simple to understand in many ways – what is happening on-screen is… Read more “Thoughts on a Half-Watched Mythic Dungeon International and What It Does To World of Warcraft”
Shadowlands and Change Management – Where Things Went Awry
A lot of my recent posts about Shadowlands have had a certain theme to them, which is easy enough to state: Blizzard did not do a great… Read more “Shadowlands and Change Management – Where Things Went Awry”
Tanks for the Threat – Threat Changed In Shadowlands and I Don’t Like It
Tank design in most holy trinity MMOs boils down to managing a trifecta of gameplay components for a player to focus on and learn – managing threat,… Read more “Tanks for the Threat – Threat Changed In Shadowlands and I Don’t Like It”
Shadowlands (Nearly) Two Months In – My More Experienced Thoughts on the Expansion
Shadowlands is a weird expansion to me, in a way. Last night, before going to bed, I had a completely random thought that serves as my starting… Read more “Shadowlands (Nearly) Two Months In – My More Experienced Thoughts on the Expansion”