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Kaylriene

Kaylriene

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    Tag: world of warcraft

    The Sprite Darter Wings and The Perilous Nature of Loyalty Rewards

    Final Fantasy XIV has a Veteran’s Reward program. On it, you get a new glamour set for each subscribed time milestone. It does not have requirements that… Read more “The Sprite Darter Wings and The Perilous Nature of Loyalty Rewards”

    October 20, 2020 by Kaylriene

    The Hot Tea – On Player Feedback, Acceptance or Lack Thereof, and Community

    It’s been a while since I’ve gotten to dive into a post that is both about the game while also being a sort of meta-analysis of the… Read more “The Hot Tea – On Player Feedback, Acceptance or Lack Thereof, and Community”

    October 16, 2020 by Kaylriene

    World of Warcraft Patch 9.01 – Shadowlands Pre-Patch and the Value of Rewards

    Another major MMO patch launched – arguably larger than the FFXIV patch I detailed in my last post. With patch 9.01, Shadowlands is now, in some ways,… Read more “World of Warcraft Patch 9.01 – Shadowlands Pre-Patch and the Value of Rewards”

    October 14, 2020 by Kaylriene

    The Role of Levels in World of Warcraft – Do They Have A Place?

    The other day, Wilhelm Arcturus had an excellent post up over at The Ancient Gaming Noob, discussing the possibility of a level squish in every expansion in… Read more “The Role of Levels in World of Warcraft – Do They Have A Place?”

    October 12, 2020 by Kaylriene

    The Root Cause of WoW Woes: Single-Use Systems

    I decided to go with a bold title on this one because I feel like I have a strong conclusion here! Consistently over the last few years… Read more “The Root Cause of WoW Woes: Single-Use Systems”

    October 9, 2020 by Kaylriene

    The Shadowlands Delay and a Hopeful Trend for Blizzard

    Two years ago, we were all sort of coming to terms with what Battle for Azeroth was. It was a rough expansion launch, starting with a divisive… Read more “The Shadowlands Delay and a Hopeful Trend for Blizzard”

    October 7, 2020 by Kaylriene

    World of Warcraft, Content “Noise,” and the Endgame of Shadowlands

    Recently, I rewatched FoldingIdea’s excellent video on the allure of WoW Classic through the eyes of someone who played the original release, plays the live retail game,… Read more “World of Warcraft, Content “Noise,” and the Endgame of Shadowlands”

    October 6, 2020 by Kaylriene

    Immediate Impressions of the Shadowlands Delay Announcement

    Good. No really, good. Look, I am loathe to continue playing Battle for Azeroth for much longer, but delaying the expansion a bit more was absolutely the… Read more “Immediate Impressions of the Shadowlands Delay Announcement”

    October 1, 2020 by Kaylriene

    Blizzard’s Announcement of Covenant Changes And The Essence Of Time

    There are, as I type this, 30 days and change until the global release of the Shadowlands expansion. This is important not just a context setting for… Read more “Blizzard’s Announcement of Covenant Changes And The Essence Of Time”

    September 26, 2020 by Kaylriene

    The Shadowlands: Afterlives Series and Show, Don’t Tell in Storytelling

    With the (presumably) final Shadowlands: Afterlives animated short out today, we now have the promised hype content leading us into the pre-patch, which still, as of this… Read more “The Shadowlands: Afterlives Series and Show, Don’t Tell in Storytelling”

    September 17, 2020 by Kaylriene

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