(Behind the scenes note: I thought this would be up way sooner, like Tuesday, and would be faster and shorter, but it turned into a sprawling thing… Read more “Black, White, and the Space In-Between – Judging Quality”
Tag: world of warcraft
Targeting Goals – Why Benthic Armor is a Positive Development for WoW
With the 8.2 PTR in full swing and Nazjatar now up and running, the gear catch-up mechanism for the patch is in full view. Benthic gear shares… Read more “Targeting Goals – Why Benthic Armor is a Positive Development for WoW”
My Slow Re-engagement with World of Warcraft – How I Figured Out World Mob Scaling Was Bad
It’s funny, you know? A lot of my recent WoW posts have focused on how the game is in something of an iffy-state – not necessarily bad,… Read more “My Slow Re-engagement with World of Warcraft – How I Figured Out World Mob Scaling Was Bad”
When A Good Design Reads of Bad Intentions
Something I guess I didn’t expect has happened a lot since the announcement of the 8.2 content and the particular inclusion of mount equipment. I guess some… Read more “When A Good Design Reads of Bad Intentions”
The Unlikely Parallels of Pro Wrestling and World of Warcraft
There is beginning to be something of a similarity between World of Warcraft and one of my other, longstanding hobbies. I’m going to wind this post up… Read more “The Unlikely Parallels of Pro Wrestling and World of Warcraft”
An Ode To Chris Metzen, and My Fears for the Story of Rise of Azshara
Looking over the patch 8.2 spoilers that were datamined yesterday, and I can’t help but feel a certain sort of dread at the cast of characters. In… Read more “An Ode To Chris Metzen, and My Fears for the Story of Rise of Azshara”
The Early Datamining Peek at Rise of Azshara
Super spoilers abound in this early peek at patch content, so be warned! Not kidding, lots of spoilers! I think we’ve cleared the early text… Read more “The Early Datamining Peek at Rise of Azshara”
Patch 8.2 Livestream Recap – Essence-tial Information
Well, the patch 8.2 livestream has ended, and with it, an avalanche of press coverage from influencers – Sloot talking about the Heart of Azeroth, Taliesin and… Read more “Patch 8.2 Livestream Recap – Essence-tial Information”
Weekly Hype Train Week of 4/9/2019 – Patch 8.2 Livestream!
This week’s hype train is largely going to focus on a WoW event. Shocking! – but yet, here we are. Yesterday, Blizzard announced that they would be… Read more “Weekly Hype Train Week of 4/9/2019 – Patch 8.2 Livestream!”
Design Challenges – Gameplay-Oriented Thought vs. Systems Design
One of the big takeaways I had from revisiting an old design document I made in 2005 was that there is a variation in approach that to… Read more “Design Challenges – Gameplay-Oriented Thought vs. Systems Design”