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Kaylriene

Kaylriene

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    Tag: world of warcraft

    Black, White, and the Space In-Between – Judging Quality

    (Behind the scenes note: I thought this would be up way sooner, like Tuesday, and would be faster and shorter, but it turned into a sprawling thing… Read more “Black, White, and the Space In-Between – Judging Quality”

    May 10, 2019May 10, 2019 by Kaylriene

    Targeting Goals – Why Benthic Armor is a Positive Development for WoW

    With the 8.2 PTR in full swing and Nazjatar now up and running, the gear catch-up mechanism for the patch is in full view. Benthic gear shares… Read more “Targeting Goals – Why Benthic Armor is a Positive Development for WoW”

    May 6, 2019May 21, 2019 by Kaylriene

    My Slow Re-engagement with World of Warcraft – How I Figured Out World Mob Scaling Was Bad

    It’s funny, you know? A lot of my recent WoW posts have focused on how the game is in something of an iffy-state – not necessarily bad,… Read more “My Slow Re-engagement with World of Warcraft – How I Figured Out World Mob Scaling Was Bad”

    April 29, 2019April 29, 2019 by Kaylriene

    When A Good Design Reads of Bad Intentions

    Something I guess I didn’t expect has happened a lot since the announcement of the 8.2 content and the particular inclusion of mount equipment. I guess some… Read more “When A Good Design Reads of Bad Intentions”

    April 21, 2019April 21, 2019 by Kaylriene

    The Unlikely Parallels of Pro Wrestling and World of Warcraft

    There is beginning to be something of a similarity between World of Warcraft and one of my other, longstanding hobbies. I’m going to wind this post up… Read more “The Unlikely Parallels of Pro Wrestling and World of Warcraft”

    April 20, 2019 by Kaylriene

    An Ode To Chris Metzen, and My Fears for the Story of Rise of Azshara

    Looking over the patch 8.2 spoilers that were datamined yesterday, and I can’t help but feel a certain sort of dread at the cast of characters. In… Read more “An Ode To Chris Metzen, and My Fears for the Story of Rise of Azshara”

    April 17, 2019 by Kaylriene

    The Early Datamining Peek at Rise of Azshara

    Super spoilers abound in this early peek at patch content, so be warned!   Not kidding, lots of spoilers!   I think we’ve cleared the early text… Read more “The Early Datamining Peek at Rise of Azshara”

    April 16, 2019April 16, 2019 by Kaylriene

    Patch 8.2 Livestream Recap – Essence-tial Information

    Well, the patch 8.2 livestream has ended, and with it, an avalanche of press coverage from influencers – Sloot talking about the Heart of Azeroth, Taliesin and… Read more “Patch 8.2 Livestream Recap – Essence-tial Information”

    April 12, 2019April 12, 2019 by Kaylriene

    Weekly Hype Train Week of 4/9/2019 – Patch 8.2 Livestream!

    This week’s hype train is largely going to focus on a WoW event. Shocking! – but yet, here we are. Yesterday, Blizzard announced that they would be… Read more “Weekly Hype Train Week of 4/9/2019 – Patch 8.2 Livestream!”

    April 9, 2019 by Kaylriene

    Design Challenges – Gameplay-Oriented Thought vs. Systems Design

    One of the big takeaways I had from revisiting an old design document I made in 2005 was that there is a variation in approach that to… Read more “Design Challenges – Gameplay-Oriented Thought vs. Systems Design”

    April 8, 2019April 9, 2019 by Kaylriene

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