This is a post type I haven’t done for a while, since BfA launched!
So I’ve been working on a few long form (long-er form, I guess, because I’ve been dropping walls of text) posts and while I hoped to have them up before the weekend, then during, it got a little out of hand.
As part of my exploration of mechanical interactions in WoW and MMOs I’ve been playing, I’ve got two particularly interesting (in my opinion, at least) posts coming:
-Is leveling valuable? (this one will be interesting)
-Armchair game design, through an MMO I “designed” shortly after starting WoW in 2005 (this one will be fun, because there will be a lot of revelations of the kind of things I thought would make a fun MMO in 2005, during peak Vanilla WoW)
The leveling post will be up on 3/4/2019, and the other will likely take a bit longer (I still have printed design documents hanging around that I am working on grabbing and capturing to add in!).
See you in the funny pages!