Next Friday marks the last Live Letter before patch 6.2 for Final Fantasy XIV’s Endwalker expansion launches. With that date drawing close, and key art for the… Read more “My Predictions For The Next Patch 6.2 Producer Live Letter in FFXIV”
Tag: content
I Can’t Believe I Finally Rolled A Raiding Alt In Final Fantasy XIV
FFXIV is a very alt-friendly game, but in an unconventional sense – you can be anything in the game on a single character. All 19 base combat… Read more “I Can’t Believe I Finally Rolled A Raiding Alt In Final Fantasy XIV”
Some Tips for Dungeon Runs in Final Fantasy XIV, Part 1 – For Tanks
FFXIV dungeons have something of a formula. You’ll hear people say it’s always two trash pulls, a boss, repeat 3x, and that is true, but then you… Read more “Some Tips for Dungeon Runs in Final Fantasy XIV, Part 1 – For Tanks”
The Apathy Of Shadowlands Season 4
Realizing that there could be a stretch of content draught between 9.2.5 and the release of Dragonflight, Blizzard is trying something new – a new content season… Read more “The Apathy Of Shadowlands Season 4”
Blaugust 2022 Is Coming!
It is simultaneously my favorite and least favorite time of the year on the site! Favorite why? Because it’s Blaugust, an annual celebration of the world of… Read more “Blaugust 2022 Is Coming!”
Will I Play Dragonflight?
November 12th, 2021 is the last time I logged into World of Warcraft. This is the longest single break I’ve ever taken from the game, writing this… Read more “Will I Play Dragonflight?”
The Dragonflight Alpha Datamining – First Round Thoughts and Reactions
Dragonflight entered a more public alpha phase last Thursday, with the first rounds of datamined expansion content, a raid name, dungeon journal details, and a large variety… Read more “The Dragonflight Alpha Datamining – First Round Thoughts and Reactions”
Content Creation and The Soul Sucking Search for Purpose
(editor’s note: this is mostly just off-the-cuff musing about a piece of media I found interesting and relatable that also serves as a segue to discuss my… Read more “Content Creation and The Soul Sucking Search for Purpose”
Loot – Discussing The Value, Interest, and Number of Options in Both WoW and FFXIV
Loot is what makes the MMO world go round. Or, well, it can certainly be a powerful motivator. Loot in my two main games is an interesting… Read more “Loot – Discussing The Value, Interest, and Number of Options in Both WoW and FFXIV”
On Dragonflight Talents, Blogging, and The Viability Of So-Called “Settled” Topics
I’m going to indulge in a small bit of inside baseball here today (and a small cathartic callout as well!). Writing about games, especially long-lived MMOs, can… Read more “On Dragonflight Talents, Blogging, and The Viability Of So-Called “Settled” Topics”