Another week, and it is time once again for the Hype Train! Ape Out: This was a surprisingly fun little game. I saw a WoW designer (Hamlet… Read more “Weekly Hype Train! Week of 2/11/2020”
Tag: ffxiv
My Site in Review: January 2020
What a month! I set out at the beginning of January with some goals that I thought were pretty bold and going to be a challenge, and… Read more “My Site in Review: January 2020”
The Crushing Doubt of Too Many Options – Open-Ended Gameplay as Viewed Through Final Fantasy XIV
I’ve mentioned a sort of crushing possibility space in a few recent posts, when referencing why I haven’t played much Final Fantasy XIV. With a few days… Read more “The Crushing Doubt of Too Many Options – Open-Ended Gameplay as Viewed Through Final Fantasy XIV”
2019 In Review Parts 1 and 2 – The Games Industry and My MMO Titles
(Editor’s note – this post started as one whole, cohesive 2019 recap, including gaming news, MMO news, and blog recap. However, the draft was nearing 3,000 words… Read more “2019 In Review Parts 1 and 2 – The Games Industry and My MMO Titles”
Month in Review – December 2019
December is traditionally something of a slow month for an MMO blog, at least one that covers WoW and FFXIV primarily. Neither game put much out in… Read more “Month in Review – December 2019”
My Games of the Decade – Part 5 – Final Fantasy XIV
A game that was out for nearly the full decade, Final Fantasy XIV is a fascinating tale of a game in crisis, a company eager to redeem… Read more “My Games of the Decade – Part 5 – Final Fantasy XIV”
The Return of the Weekly Hype Train – Week of 11/19/2019
Yes, I know, a day later than the title, but maintaining my theme of reset day week starts! Doki Doki Literature Club: This game came out in 2017,… Read more “The Return of the Weekly Hype Train – Week of 11/19/2019”
A Mash of Friday Thoughts
Last night my guild spent a full raid night working on heroic Azshara. It was actually not a bad night – my one night of Havoc DPS… Read more “A Mash of Friday Thoughts”
Opinions, Subjectivity, and When Games Go “Wrong”
A concept I began to touch on in yesterday’s post is this idea of people marking things World of Warcraft has done “wrong” – and about how… Read more “Opinions, Subjectivity, and When Games Go “Wrong””
Melee Combat and Gameplay Feel
When I was a kid, in a time before I played MMOs, there was this fascination with the idea of melee combat. A lot of games I… Read more “Melee Combat and Gameplay Feel”