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Kaylriene

Kaylriene

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    Tag: game development

    The Games Industry’s Layoff Problem

    Recently, Microsoft announced a sweeping layoff, affecting 1,900 employees in the gaming division, including new acquisition employees from Activision-Blizzard. At that point into 2024 already (twenty-five days)… Read more “The Games Industry’s Layoff Problem”

    March 4, 2024 by Kaylriene

    Unity’s Price Change: A Late Look

    Unity has, in many ways, shot itself in the foot. In modern game development, game engines are a big investment and making an engine capable of using… Read more “Unity’s Price Change: A Late Look”

    September 18, 2023 by Kaylriene

    Generative Artificial Intelligence Sucks and It Shouldn’t Be The Future

    It’s hard to escape the idea of AI these days, with models refining their approach and appearing more and more every day. ChatGPT, Stable Diffusion, MidJourney, and… Read more “Generative Artificial Intelligence Sucks and It Shouldn’t Be The Future”

    July 12, 2023 by Kaylriene

    Sidenote, Sorta: Learning To Properly 3D Render and Model Using Blender: The Beginning

    I’ve written a couple times in the past about two divergent but related topics – wanting to make a game myself and 3D modelling and rendering as… Read more “Sidenote, Sorta: Learning To Properly 3D Render and Model Using Blender: The Beginning”

    November 23, 2021 by Kaylriene

    Shadowlands and Change Management – Where Things Went Awry

    A lot of my recent posts about Shadowlands have had a certain theme to them, which is easy enough to state: Blizzard did not do a great… Read more “Shadowlands and Change Management – Where Things Went Awry”

    January 21, 2021 by Kaylriene

    The Shifting Vision of WoW – As Told By A Former Team Member

    Today, I didn’t expect to actually have a WoW post to write, as I’m just holding out for the Shadowlands launch next week. But a story popped… Read more “The Shifting Vision of WoW – As Told By A Former Team Member”

    November 18, 2020 by Kaylriene

    Blizzard’s Announcement of Covenant Changes And The Essence Of Time

    There are, as I type this, 30 days and change until the global release of the Shadowlands expansion. This is important not just a context setting for… Read more “Blizzard’s Announcement of Covenant Changes And The Essence Of Time”

    September 26, 2020 by Kaylriene

    Rising from the Ashes – Bonfire, Second Dinner, Dreamhaven, and the Harvesting of Nostalgic Appreciation

    Today, Mike Morhaime (yes, the very same!) announced the formation of a game company – seemingly, serving many of the same roles as a publisher. Called Dreamhaven,… Read more “Rising from the Ashes – Bonfire, Second Dinner, Dreamhaven, and the Harvesting of Nostalgic Appreciation”

    September 23, 2020 by Kaylriene

    Weekly Hype Train – Week of 2/18/2020!

    Another week, another trip on the hype train! N’Zoth The Corruptor – Again: So N’Zoth is definitely the hardest fight in Ny’alotha on Normal, and requires a… Read more “Weekly Hype Train – Week of 2/18/2020!”

    February 18, 2020February 18, 2020 by Kaylriene

    The Re-Re-Re-Re-Return of the Weekly Hype Train, Week of 2/4/2020

    It’s the fifth time I’ve opted to return this feature post! Will it stay this time! I guess there’s only one way to find out! N’Zoth the… Read more “The Re-Re-Re-Re-Return of the Weekly Hype Train, Week of 2/4/2020”

    February 4, 2020 by Kaylriene

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