The process of designing my self-made game project is underway. Something I’ve read about a fair amount before, and have taken lessons on, is the creation of… Read more “My Attempt at Making A Game, Part 1 – The Design Document and Outlining the Goals”
Tag: gameplay
My Games of the Decade Part 2 – Hotline Miami Series
Round 2 of my games of the decade series is going to visit a title I already wrote about before – Hotline Miami. It is too difficult… Read more “My Games of the Decade Part 2 – Hotline Miami Series”
A Quick Look at Why I Like Modern MMO Gameplay
To be honest, I’ve hit a seasonal writer’s block, at least partially because I’ve spent less time playing games (save for, oddly, Diablo III?) and more time… Read more “A Quick Look at Why I Like Modern MMO Gameplay”
It’s Blizzcon Eve and I Still Don’t Know What They’ll Announce – Why That Is Good (A Spoiler-Light Post)
Today, I’m back in the States, in Anaheim, Blizzcon wristband key on and ready! Yet, something strange and interesting – I still don’t fully know what Blizzard… Read more “It’s Blizzcon Eve and I Still Don’t Know What They’ll Announce – Why That Is Good (A Spoiler-Light Post)”
Ahead of the Curve Azshara Complete!
This week, I finally did the thing. I completed a Heroic Warfront! Oh, and we also did Ahead of the Curve for Azshara, then killed her again… Read more “Ahead of the Curve Azshara Complete!”
Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW
It was Monday here in the states when I started this post, and since my workplace has some system issues preventing real work from being done, now… Read more “Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW”
New Patch 8.2.5 Datamining – Or, Is 8.3 Not Meant To Be?
My suspicions about Blizzard’s patching plan are starting to look truer. Yesterday, Wowhead dropped a bevy of new datamining from Battle for Azeroth patch 8.2.5. Despite having… Read more “New Patch 8.2.5 Datamining – Or, Is 8.3 Not Meant To Be?”
Melee Combat and Gameplay Feel
When I was a kid, in a time before I played MMOs, there was this fascination with the idea of melee combat. A lot of games I… Read more “Melee Combat and Gameplay Feel”
Evaluating Battle for Azeroth – Could It End Life as a Good Expansion?
Something that occurred to me the other day is that I cannot evaluate Battle for Azeroth solely as BfA, the product – yet. Because I realized that… Read more “Evaluating Battle for Azeroth – Could It End Life as a Good Expansion?”
The Journey to Level 80 Gunbreaker, and Lessons Learned on Tanking in Final Fantasy XIV
Now that my Gunbreaker in Final Fantasy XIV has hit 77 and is closing in on the current level cap of the game, it is time to… Read more “The Journey to Level 80 Gunbreaker, and Lessons Learned on Tanking in Final Fantasy XIV”